Tabletop Simulator

Tabletop Simulator

Aeon's End - All Expansions (From Base Game to Past and Future + Mini Expansions) [SCRIPTED]
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Update: 19 May, 2023 @ 6:02pm

Emergency update in light of Imgur going on a mass file deletion spree cause what is life if not always a joy:

All Imgur and Pastebin links (cause lets not risk that either) have been replaced with Steam Cloud links instead.
This will result in a lot of files having to be redownloaded into your cache, sorry.

How fun. Now my wrist hurts. Ow.

Apologises that the last remaining bugs/Stonemonger hadn't been updated, spent the last few weeks rather ill.

Special thanks to the TTS Mod Backup tool, who made this a whole lot less annoying than it could've been.

Update: 15 Apr, 2023 @ 10:55am

- Spell cards accidentally missed (Harbinger Descent and its swap card, Apocalypse) from Past and Future has been added.

- Additional scripting needed for Erythiza, Consumed has been done, and its randomizer has been added to the decks.

That just leaves the last bits for Stonemonger.

Update: 11 Apr, 2023 @ 1:32pm

Almost all of Past and Future is in and functional, with just 2 of the Nemesis left to finish off.

This update adds the following:
- All Market cards from Past & Future. (6 Gems, 3 Relics, 7 Spells, and an additional 6 Swap Mechanic Cards)
- The following 4 Nemesis have been scripted and added:
* Herald of the End
* Infested Mutation
* The Changeling Nest
* Corruption's Core.

Erythiza, Consumed and Stonemonger require a bit more scripting IMO, and I'm still feeling rather unwell, so I'll get back to it later in the week.

They aren't far off though, and their randomizer cards are included behind the large Aeon's End screen.
Sset yourself to the Game Master colour to see behind it if you want to try them anyway, most of their decks will setup.

I've also left the WIP Homebrew Nemesis in as well that I was working on, cause why not. Just haven't had much time to test them recently.
(They were based on Z'hana and Brama from Legacy of Gravehold.)

Update: 8 Apr, 2023 @ 3:01pm

So I'm going to add the rest of Past and Future bit by bit, cause its probably going to be easier for me, as I have apparently hit Migraine season.. so in that case...


So I'm updating with the 2nd batch of Past and Future content added - the 10 new Mages!


The new mages are the following:
Auren, Bayli, Kavoc, Lilly, Nadea, Naftir, Ona, Rhys, Shoshana and Willow.



Additional changes:

- The additional rule boards have been condensed down to a single PDF, making use of pages included with Past and Future. This PDF also actually added the Past and Future new mechanic rules in, as apparently I'd forgot to include those. Whoops.
- Certain Nemesis now load in additional health bags - those that have a standard health pool second minion deck. (E.g, Risen Thrall, Bishop of Scrolls, etc)
- Table Texture has some more default options in, set to a more standard felt that comes with the table mod. The original mod's textures and the one I recently added are among those added to table memory.
- Nemesis cards get tagged to no longer be discarded from Player's hands, as if they were spells. This is relevant for exactly one and only one mage. Hooray!

- Homebrew errata notes:
- Ona's ability cards have a custom card back. From personal experience, it was very easy to scoop these cards up into Discard and not notice. (We ended up putting them in coloured card sleeves IRL) I don't know if this exactly helps in digital, but couldn't hurt.
- Some of Nadea's starting cards appear to be misprinted, and lack the correct Recall icon? Added that in.

Both sets of the above can be founded in the card sheet images/destroyed card bags.

Update: 7 Apr, 2023 @ 6:16pm

Treasures from Past and Future added cause why not, they don't need scripting and as always effectively self contained from Expansion mechanics.

There's a total of:
10 Level 1 Treasures
6 Level 2 Treasures
10 Level 3 Treasures


There's additional bags near the treasures with them sorted by Expansion. No scripting yet, but at this point the treasure decks are large enough that it is warranted.

Additionally fixed a few unnamed Treasures from the treasure decks.

Update: 7 Apr, 2023 @ 3:01pm

Another timing fix. Hopefully that's all of them.

Missing Galactum Cache gem card from Legacy of Gravehold has been added.

There's a few WIP bits and pieces in that probably haven't been removed but Past and Future porting is going well. Should be pretty soon.

Update: 6 Apr, 2023 @ 5:24pm

Fixed Typo with Legacy of Gravehold's Indira

Changed the timing of the hand/deck flipper, which apparently stopped working with one of the recent updates to TTS.

Update: 24 Mar, 2023 @ 12:15pm

With my copy of the Past and Future expansion arriving, I am slowly working my way through it.
For now, I have added the two mini-expansions that arrived with Wave 7. This includes:

* 2 New Nemesis Bosses - The Endless Decay and Clouded Mesmer
* 2 New Mages - Kiri & Phoenix, and Dorian
* 3 new Spells, Gems and Relics
*(One includes new Swap Mechanic, the additional relevant cards are pulled out if this is selected.)
* The Reprinted Versions of the Legacy of Gravehold Upgraded Basics - along with a few new ones to pad out the numbers. The versions I had to homebrew have been removed.
* 10 Level 1 Treasures
* 4 Level 2 Treasures
* 3 Level 3 Treasures

Additional Changes:
There is a option to remove Xaxos: Outcast when clearing setup.
The Wailing's Unneeded cards get cleaned up during setup.
Fire Tokens were moved. They don't matter a lot of the time, frankly, and its a Nemesis lose condition more than anything.
Couple of typos cleared up.

Update: 13 Feb, 2023 @ 11:31am

With the next Aeon's End expansion shipping and my health improving, will be continuing updates, with some getting ready for the next expansion.

Astro Knights also arrived, and I'm interested in making a mod for that!

This update changes two minor things:
- Table Texture
- Monster Health and Monster Shield scripted tokens now actually destroy themselves when placed in the discard pile.

Update: 9 Feb, 2022 @ 8:47am

Fixed Indira.
Added the option for tokens to be automatically removed off Nemesis cards when placed in their discard piles.