RimWorld

RimWorld

57 ratings
PlanetsidePew
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Mod, 1.1
File Size
Posted
Updated
1.378 MB
16 Dec, 2019 @ 8:20am
10 Mar, 2020 @ 4:11pm
7 Change Notes ( view )

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PlanetsidePew

Description
PlanetsidePew coming at cha by means of your friend: "GarbageDayIsHereToStay" (That's me, hello).

I've added all your favorite planetside guns (except for the ones you like that i haven't added) from the hit-smash SONY game: Planetside 2. Fantastic times lay ahead for those who have the boldness to subscribe and shoot these guns in their rimworld game.

The guns are bundled in with the charge rifle research "Pulse charged munitions", made at the fabrication bench, and are mostly balanced towards higher rates of fire and longer burst sustain but lower bullet damage and accuracy when compared to base game guns.

Weapons tend to fall along the lines of:
TR weapons (Red/White) having the lowest bullet damage & accuracy but highest rate of fire
NC weapons (Yellow/Blue) having high bullet damage, passable accuracy but lower fire rate
VS weapons (Purple/Teal) having medium bullet damage but decent fire rate & high accuracy

-Jecstools is needed to run this: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=932008009
-日本語サポート / Japanese Translations
-Mods is not patched for CE; Death to the great satan combat extended.

Questions:
-"Will i add armour/spandex?"-
Nawh, I use "Spartan Foundry" and enjoy it so thats my motivation gone. It's a good mod. Go get.

-"UUHUNNNHUHUHUH?"-
I might chop this mod into empire specific bundles, idk. If I did that i'd maybe want to make a few more guns per side first so each mod can stand by itself better; The problem with that is I feel like guns are going to overlap in feel to much if people want to use all thirty million guns at the same time. Going to drop this in my thinking sack for a while and pull it out later.

__________________________________________________________________________
Non-steam DL links (Upvote workshop pls):
Rimworld 1.1 https://github.com/GarbageDayIsHereToStay/PlanetsidePew-1.1
Rimworld 1.0 https://github.com/GarbageDayIsHereToStay/PlanetsidePew-1.0

If you'd like to toss me some "beans" (That's old school slang for "money" but maybe i'd buy some beans depending on my mood then click these words you're reading[ko-fi.com]) or alternately you could say something nice in the comments or even do a good deed for someone else and then afterwards turn to them and say "That one's on behalf of GarbageDay"
Popular Discussions View All (1)
0
8 Mar, 2020 @ 1:01pm
"It's actually a feature"
GarbageDay
47 Comments
brucethemoose 11 Oct, 2022 @ 6:03pm 
Cool! TBH I think your gun textures are great, and I'm just glad theres some intersection between PS2 and RW.

If you do update this mod, be sure to replace the jecstools dependancy with VE Core or Enable Oversized Weapons, with the latter being more ideal since its less laggy.

In fact, if you need help with XML PS2 stuff, just ping me.
GarbageDay  [author] 11 Oct, 2022 @ 3:46pm 
@Brucethemoose I have a ton of stuff on my table, including updating textures for this mods (which i kind of put on the side after seeing someone updated it to 1.3 / and someone else was releasing ps2 gun stuff of their own).

Likely i'll have a lot more to do updating my body addon heavy aliens races for 1.4 whenever HAR updates as well.

I'm also pretty slow at doing art and you'll find people of the unofficial rimworld discord who are able to pump vehicle textures out much, much faster than i.
brucethemoose 7 Oct, 2022 @ 9:42pm 
Hey, you wouldn't be interested in making Planetside vehicle textures, would you?

I want to write some XML for the Vehicles mod (and maybe some C# for the Colossus), but I am not a RW sprite artist.
Black Adder 24 Jul, 2021 @ 11:03am 
1.3 update please? :)
A HORDE OF CATS 8 Apr, 2021 @ 2:09pm 
Oh wow I've been waiting for these since Rimworld weapon modding became popular it feels like.

I can't wait to use these in my next run.

Wonder if anything nanite-ey could be implemented. Revives, gear spawn, etc.
GENERAL BRASCH 17 Feb, 2021 @ 9:40am 
Excuse me, I like your mod very much. Can you strengthen the weapon parameters, nC6 damage is too small, fire speed is too slow, or you can try to make armor of three camps:MysteriaMichelle:
Atomik Doctor 10 Feb, 2021 @ 11:42pm 
@brucethemoose - dead link just wanted to let you know
@Bast - yeah man i've had zero problems with it
@garbagedayisheretostay - thanks for a great looking mod and the hard work you put into it!
Bast 12 Sep, 2020 @ 12:06pm 
Can this still be used in 1.2?
Evan 10 Sep, 2020 @ 5:08am 
Hey man, I wanted to ask how you design the models for your weapons here, I'm interested in actually adding some armors from Planetside. Thanks for your time.