Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Not enough ratings
Bug Fixes
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Overhaul
File Size
Posted
Updated
33.250 KB
12 Jan, 2020 @ 8:15am
27 Mar, 2020 @ 12:29am
5 Change Notes ( view )

Subscribe to download
Bug Fixes

Description
  • Cisalpine Celts now get proper garrison for level 2 barracks.
  • Britannia can now build Roman barracks in Empire Divided.
  • Many buildings that didn't, now benefit from building cost reductions.
  • Roman level 4 port (CiG) now recruits Quinquereme Onager instead of land Onager (CiG).
  • Swapped Tower Hexareme and Assault Hexareme incorrectly swapped in vannila (IA).
  • Bodyguard units of generals and admirals now receive correct due bonuses.
  • Many units receive the correct due bonuses.
  • Fixed 40-men cavalry bodyguards issue for Rome and Carhage.
  • Fixed missing Late Hoplites from Carthagenian garrisons.
  • Fixed Cyrenaica not having access to Greek Pikes.
  • Rome and Greeks can now recruit scorpions from lvl1 siege units, like Eastern and African factions.
  • Rome can now recruit proper (not fixed) scorpions in CiG.

Compatible with everything.
13 Comments
black 10 Jul, 2020 @ 11:33am 
Hello, I found that horse archers armies cannot get the range bonus from generals. Could this mod fix the issue?
Scipio Africanvs  [author] 11 May, 2020 @ 3:49pm 
daMarshal Hey man, I could but not in this mod. Praetorian cavalry not being available as commander cavalry isn't a bug. I'm sure there are other mods that do this, like this one:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=365806275&searchtext=praetorian+cavalry
BVod 11 May, 2020 @ 5:34am 
Hey SCVTVM, have a question, could you possibly add Praetorian Cavalry as a bodyguard option after Marian/Imperial reform?
Scipio Africanvs  [author] 25 Mar, 2020 @ 4:12pm 
Only Cataphractarii in EE. Anyway, It is what it is, I find it more proper this way.
DmitriyAgra 25 Mar, 2020 @ 3:07pm 
There are both common and special units, like Equites Catafractarii Bodyguard, as it is in Grand Campaign (general & bodygard or triarii/veteran legionaries
Scipio Africanvs  [author] 25 Mar, 2020 @ 1:42pm 
Nope, they are cavalry from normally available units (Cataphractarii, Scutarii, Praetorians for EE and Elite Equites for RotE)
DmitriyAgra 25 Mar, 2020 @ 12:52pm 
Well, yes, in Empire Divided and Rise of the Republic campaigns roman general unit has full strength, but still it is special unit, not "common" cavalry like Equites, isn't it?
Scipio Africanvs  [author] 25 Mar, 2020 @ 12:24pm 
It's a bug that stayed. No other faction has specific general cav unit, only Rome and Carthage. They did pre Emperor edition, but then every faction got normal cav as general from inside their normal roster.
"General and Bodyguard" is a pre Emperor Edition useless unit, which CA forgot to change. You can see this by the fact that in Empire Divided and Rise of the republic, they made normal cav as generals.
That's why in my book this qualifies as a bug and that's why I chose Equites and Carthagenian Cavalry.
Scipio Africanvs  [author] 25 Mar, 2020 @ 12:19pm 
I know, but it creates compatibility issues with other mods. This is more compatibility issues free solution, more balanced and a more historical accurate one.
DmitriyAgra 25 Mar, 2020 @ 9:49am 
I got the idea, but there was a mod that fixed half unit size for generals without changing unit itself, like that:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=459948050&searchtext=80+men