Divinity: Original Sin 2

Divinity: Original Sin 2

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ODviper's Tundra Knight
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
20.893 MB
13 Jan, 2020 @ 7:55am
26 Mar, 2020 @ 3:33pm
24 Change Notes ( view )

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ODviper's Tundra Knight

Description
My take on bringing the death knight class from WoW to D:OS 2. Many have done it before, but I always found myself wanting, like something was missing, so I made my own version.

The Tundra Knight playstyle revolves around powerful self-buffs with hefty downsides, AOE crowd- and zone-control, and immense burst damage once they close the gap. They are extremely slow and bulky, with very few mobility options.

To gain access to the Tundra Knight skills you'll have to enter the Endless March stance (recast it once you reach the level thresholds to aquire the new skills), which gives immunity to Slipping, Chilled, Frozen, as well as a constitution bonus. As you level you'll gain access to more and more spells. However, when in this stance many abilities (Warfare, Aero, Poly, Scoundrel, and Ranger) are reduced by 10. You can buy the skillbook from Raksor, who can be found outside Fort joy, on the Lady Vengeance, and Arx if you didn't pick the Knight of the Tundra preset in character creation.

There are three new debuffs included in this mod:

Ebon Plague - Deals piercing damage and inflicts decaying even through armor.

Frost Fever - Reduces movement speed and water resistance while dealing a tiny amount of water damage. Most of the Tundra Knight's water spells inflict it.

Blood Worms - A debilitating debuff that increases in severity each time the afflicted target takes damage.

Spells:

Levels 1-3:
Frost Strike - Weapon strike that deals water damage and has no cooldown. Only deals 75% weapon damage but has a chance to cause your next Obliterate to always critically strike.

Obliterate - Devastating blow with a high AP cost and low cooldown.

Death Coil - Targeted heal that bounces between allies and decaying enemies. Can't target yourself initially, but the
bounces can heal you.

Howling Blast - Targeted AOE that deals water damage and inflicts everyone hit with Frost Fever.


Levels 4-9:
Plague Strike - Single-target strike that inflicts the target with Ebon Plague.

Festering Strike - Attack that infests everyone in close proximity to the target with Blood Worms.

Blood Shield - Sacrifice 40% of your vitality to massively increase both magic and physical armor.

Death Strike - Attack that heals you for a percentage of your max health when used.

Asphyxiation - Sets suffocating and strangled(silence that goes through magic armor) on the target. Has medium range.


Levels 9-13:
Summon Valkyrja - Summon a warrior woman that specialises in supporting their champion with unique buffs as well as healing skills. Has an upgraded version of the Rain skill: Howl of the Northern Winds.

Cold Necrosis - Use on a Wet, Chilled, or Frozen enemy to cause Atrophy and Crippled for two turns.

Icebound Fortitude - Makes you immune to most physical crowd-control effects and increases your damage in exchange for heavily reduced movement speed. Does not stack with Anti-Magic Shell

Anti-Magic Shell - Increases elemental resistances, as well making you immune to most magical crowd-control effects and deflecting projectiles aimed at you. Also reduces your physical resistance and damage output. Does not stack with Icebound Fortitude.

Outbreak - Fire a projectile that splits to nearby enemies, inflicting everyone hit with Ebon Plague.

Breath of Sindragosa - Deals damage in a massive cone and chills enemies hit.

Glacier Crash - Huge AOE that deals damage and freezes enemies around you while covering the ground with ice surfaces.


Levels 13-16:
Souls of the Damned - Souls of your fallen enemies form into a tornado, sweeping across the battlefield, dealing damage and chilling enemies hit. Creates ice surfaces.

Defile - Defile an area, making enemies who walk across it take massive damage.

Purgatory - Slip into the spirit realm to escape danger, becoming invisible and healing to full health over three turns, but being unable to act for the duration.

Hungering Rune Weapon - Gain a massive AP boost for the next two turns, as well as increased damage and crit chance. However, you are silenced for the duration, only being able to use weapon skills and attacks.


Levels 16+:
Sindragosa's Fury - The skill that makes this whole mod worth it to be honest. Sindragosa rises from the ground and annihilates your foes, leaving nothing but frozen corpses in her wake.

If you're playing as undead, use this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2032036417

Unrestricted version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2032040366
Popular Discussions View All (1)
0
30 Sep, 2021 @ 12:18am
Unrestricted version not working, mod's restriction feels like it's working against the game
Carlton BEaEnkEs, no E
76 Comments
Dęąth Viper 24 Jul, 2024 @ 10:55pm 
Hey! I am currently making a class mod and would like to know some of the details of how you made a few of these skills work.. I added you if you wouldnt mind helping me out thanks!!
solvius90 15 Oct, 2023 @ 5:23am 
I don't know about everyone else, but I like the mod.
I don’t know how the balance is, but I finally got the cryomancer working well (otherwise it sucked).
Thanks
NecroNeko 16 Aug, 2022 @ 7:59pm 
endless march will just randomly disable itself mid combat and will reset all of the spells i have memorized, and ruin my hotbar setup.
Ruchi 3 Jul, 2022 @ 10:42pm 
i think blood shield may be broken or conflicting with other mods because when you hover over the buff it just say -40% heal
WindEssence 1 Jun, 2022 @ 6:49pm 
@[OD]Viper where is Raksor in fort joy? i cant find him at all
Carlton BEaEnkEs, no E 29 Sep, 2021 @ 11:48pm 
On top of all the issues presented by others, it doesn't feel great to use this mod when it actively nerfs other skill types, in a game that ENCOURAGES mixing builds. The design of this mod feels like it's working against the philosophy of the game. There REALLY needs to be a skill book version, to address the build nerfing, the unrestricted version not working, and to mesh with the design philosophy of the game in general. This not to mention things like the mod not working with Undead of all things.
Carlton BEaEnkEs, no E 29 Sep, 2021 @ 11:19pm 
The unrestricted version is not working, the skills disappear when Endless March is deactivated.
Mr. Bean™ 25 Aug, 2021 @ 12:27pm 
Hey i'm really enjoying your class. I did notice however that the tooltips of a lot of abilities show a higher damage range than what I'm actually achieving in game. For example, my Frost Strike says 34-41 but my damage is usually 26-32, and this is while the enemy has Frost Fever on so I should be doing even more damage. Currently using an Int sword from the class vendor.
Wolfnyr_OctoDude 17 Jul, 2021 @ 9:43pm 
Is it normal that you will get penalty to your stat when you use the stance?
classicwowftw 8 Jul, 2021 @ 4:02pm 
@[OD]Viper So i installed the unrestricted version of the mod, however it still acts as the restricted version. in the means of me still needing endless wastes activated to see the skills