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Great mod!
Regardless, looking at those body genes it looks like they don't have the proper gene tag applied to them so it bypasses the gene blacklist I setup to prevent this. I don't have any textures for a robot body gene, so if a monstergirl gets that gene the whole body texture would be missing.
Minor red error when ran alongside Pawnmorpher. Haven't tested it at all; I've been combing my modlist for signs of a bigger bug to do with Medieval Overhaul's Dark Wood. If I had to guess, the red error probably just means you can't Pawnmorph a Pawn into any of the Monstergirl Races creatures, which I never would have thought to try anyway.
For now you need to use the Dev version of HAR on the workshop.
I only did some cursory testing so if you find something broken please let me know.
As for the other things, I have this mod in "maintenance mode" at the moment so I'm not planning any significant development at this time.