RimWorld

RimWorld

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TVForPrison
   
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Mod, 1.1
File Size
Posted
Updated
860.516 KB
19 Feb, 2020 @ 11:44am
2 May, 2020 @ 10:56pm
3 Change Notes ( view )

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TVForPrison

In 1 collection by Pelador
Pelador V1-1
32 items
Description
Overview
V1.1

Adds an effect to vanilla TVs to slowly reduce resistance for prisoners whilst adding a small flat mood increase.


Mod details

If a prisoner is in a relatively fit state and within a certain range of a vanilla TV then it can be used as a propaganda tool that will help to trickle down the prisoners resistance over time. This reduction however becomes progressively less based on the remaining amount.

Factors:

Is the prisoner awake and compos mentis.
Type of TV used.
Same room as the TV and a prison cell.
Does the prisoner have effective sight and/or hearing.
In a respectable range of the TV (Tube: 10, Flat 12, Mega 14).
Correlated to the mood of the prisoner.


Mod notes

Save game compatible. Add/Remove as you like.

No additional research needed.

Uses a comp for the functionality (ensure you have a tickerType Normal) so feel free to add compatibility to other modded TV versions when this mod is loaded. You can control the range and relative effectiveness.

Place after "Rimflix" in the mod load order.


Legal

This mod accepts no responsibility for the loss of TVs due to prisoner actions.

Github

https://github.com/PeladorRW/TV4Prison

Pelador's Discord

https://discord.gg/CFNP26C

V1.1 Collection

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2012817741


(CC BY-NC-SA 4.0)
21 Comments
Mlie 11 Aug, 2020 @ 1:11pm 
Since Pelador has announced their retirement from modding I made an update of this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2194535018
Hope it helps anyone!
Tommy Gray x Land Raider 10 Aug, 2020 @ 7:05pm 
update for 1.2 plz
Think3r 3 May, 2020 @ 8:47am 
Interesting, I haven't thought about it, this way. At the same time, it makes it harder, since prisoners need recreation. But I guess, that this results in a mood buff, most of the time, as you figured. Thanks!
Pelador  [author] 3 May, 2020 @ 8:21am 
@?

Should be, no-one has complained to say otherwise. Though the added mood elements from other mods from recreation will effect the balance of how easy it is to recruit them.
Think3r 3 May, 2020 @ 12:07am 
Is this compatible to Prisoner Recreation ?
Pelador  [author] 2 May, 2020 @ 10:57pm 
@Update

Refinements to TV effective radius. (Ty to Jelly)
Cornbread 2 Apr, 2020 @ 2:06am 
@Pelador

Thanks for the reply. It looks like the author of Prison Labor recently added an option to disable prisoner suicide, so that issue looks to be resolved. I guess it's been a while since I've looked at the mod settings for it.
Pelador  [author] 31 Mar, 2020 @ 2:34pm 
@Cornbread

That does sound to me as if it is something more flavoured by the mod than vanilla behaviour.

The TV will help shorten the time of resistance, but as to effectively improving their psychology less so and more a subtle effect here.

Unfortunately, with not being familiar with Prison Labor and not really having the time to do too much in terms of analysing what it does in any real detail, you might need to open up a line of casual inquiry with the author of that mod to understand better how it might effect prisoner behaviour.
Cornbread 31 Mar, 2020 @ 12:07pm 
I hope this mod helps with the problem I've been having. I treat my prisoners almost as good as my colonists but during the late game, each prisoner usually commits suicide within a few days. I use Prison Labor but even if I don't force them to work, they still tend to off themselves.
Pelador  [author] 24 Mar, 2020 @ 8:45pm 
@Update

Adds a small (currently +3) mood boost for the prisoner whilst watching TVs in prison.