RimWorld

RimWorld

82 ratings
Mines Hardcore
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
940.576 KB
5 Mar, 2020 @ 7:28am
13 Jun @ 3:14am
9 Change Notes ( view )

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Mines Hardcore

Description
Description

The Mines, a place for your pawns to excavate the treasures of the earth.
This is a remake of the mod from AngleWyrm to version 1.0.

Adds a new construction to the game - a mine in which you can mine all the main ore, except for components, found in the game world without mods.
This mine is in its essence a resource generator that greatly simplifies the game, but does not disturb the game balance.

Before you can build mines, you need to reaserch the mining craft.

The original is at https://ludeon.com/forums/index.php?topic=34231.0

https://github.com/AngleWyrm/Mines/releases/tag/17-8-17


Savegame compatible.

Highly recommended use ResearchPal

This is hardcore version, it's a nerf of normal version. Normal version is here

Hardcore version including:
- longer resource extraction (resource extraction time has been increased several times for all resources, except plasteel);
- getting fewer resources at a time (the resulting resource during mining is reduced by 10 times);
- time increase of research.

Last Update
14.03.2020
- Added ability to extract sandstone;
- Type of construction changed from light to heavy. Now you can’t build a mine on non hard ground.

05.06.2021
- Up to date 1.3

Translation:
Russian (based by DimOn_XD)

If you want to add a translation into another language, please contact me.
29 Comments
Hades the King 1 hour ago 
Thank you for considering it,
WexMan  [author] 1 hour ago 
@Hades the King
I still haven't added compatibility with resources from other mods, but I hope to do that sometime in the future.
Hades the King 3 hours ago 
Oh and to answer your question id love if this was compatible with kuras extra gems(?) I think i got the name right. It makes sense that you can mine it
Hades the King 12 Jul @ 2:50am 
Ohhhh gotcha. That helps shine a light on things
WexMan  [author] 12 Jul @ 2:34am 
@Hades the King
In hardcore, ore mining is greatly slowed down, and there is no possibility to mine components.
In version 2.0 there is an option to choose which resources will be mined in the mine and at what speed, but maybe something has already changed, I don’t play with this mod.
Hades the King 12 Jul @ 2:13am 
Im just confused as to what the difference is between this and the non hardcore version and the 2.0 version,
WexMan  [author] 12 Jul @ 2:05am 
@Hades the King
No. And what specific ores are you interested in? For example, in the NON-hardcore version there are components.
Hades the King 12 Jul @ 1:29am 
Are you able to get modded ores from this fork?
SaGeOwL 10 Dec, 2022 @ 1:15am 
You should add a menu where to adjust mining speed and actual diggable resource. Also you could use like in the quarry mod the option only to build this in certain rocky terrain, once depleted the mine could be closed/demolished freely.

Also add infestation, configurable in the menù.

Other than that, thanks and keep up the good work, i dropped some point at you :)
Celibateslut 6 Nov, 2022 @ 4:57pm 
A lot of folks seem to take issue with the availability of items. A lot of that could be changed by adding an options menu, where you could toggle what was available and it's extraction rates. It would also consolidate the base mod and the hardcore mod into a single package