Stellaris

Stellaris

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Crater Buffs from Meteorite Colonies [2.8.0]
   
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686.000 B
18 Mar, 2020 @ 8:28am
15 Nov, 2020 @ 11:31am
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Crater Buffs from Meteorite Colonies [2.8.0]

In 1 collection by ExMachina14
ExMachina's Stellaris Mod List (2.8.0)
32 items
Description
[Updated for 2.8.0 !!!]

By default, colonizing a planet wth the Lithoid Meteorite Colony Ship applies the Lithoid Crater feature (-50% habitability) but NOT the Massive Crater deposit (+25% pop growth speed, +6 max districts, +6 mining districts, -6 farming districts).

This mod fixes Lithoid Meteorite Colonization so the Massive Crater buff gets applied for lithoids planets in addition to their homeworld.



I also recommend the following game balance mods from yours truly:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1611383727
Better Space Communism

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073023240
Change Federation Type Fix

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028002600
Clerks Produce +2 Admin Cap

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073029684
Faster Resolution Votes

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073026565
Improved Aristocratic Elite Nobles

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1611123514
No Growth Penalties for New Colonies

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1593243567
No Growth Penalties for Prioritized Species
14 Comments
Slime In A Box 15 Mar, 2021 @ 8:52am 
Leave it to the community to fix issues with the game!
(Not like the Devs would listen to us.)

The very first time I played as a TerraVore my disappointment with how the meteorites worked use unimaginable and I got upset about it that I actually stopped playing for a couple of months.

Thanks you!
ExMachina14  [author] 31 Dec, 2020 @ 11:01pm 
Jojo,

I dunno, maybe. It should do the same as the homeworld bonuses, which maybe was changed

I'll probably take another look at it after the next patch (currently taking a break from Stellaris)
Jojo 31 Dec, 2020 @ 8:03am 
Thanks for the mod! It doesn't increase the district number, though, only redistributes the existing ones. Is this a bug?
scribbler957 15 Nov, 2020 @ 12:41pm 
This was so badly needed. If you come from a race that spreads by crashing asteroids into planets, the act of crashing an asteroid into a planet shouldn't render it uninhabitable, but more habitable. Duh! Pair o'Ducks relies far too much on the modding community to pick up their slack.
Thank you.:Hire:
BlackLaser 23 Jun, 2020 @ 5:05am 
I like the mod since I was so dissapointed that pretty much all of the lithoid "bonuses" turned out to be hoaxes.... would you consider also adding for their leaders to be younger? since lithoids longer lives are not just cancelled out but even downgraded by the fact that their leaders are sooooo old when you recruit them :/
be0wulfe 19 May, 2020 @ 4:22pm 
Not working as of 5/19/2020
Mihwah 27 Mar, 2020 @ 2:28pm 
Im not seeing this mod give any effects as of last night.
ExMachina14  [author] 25 Mar, 2020 @ 9:45pm 
@Sentry Ward,
You are right, it's +6 max districts NOT +6 generator districts. Reading failure on my part. Fixed the description.

@saqib126
Thank you for the kind words! I am glad you are finding them useful.
saqib126 24 Mar, 2020 @ 8:09pm 
O.o All of your mods are things I`ve been looking for. thanks!
Sentry Ward 24 Mar, 2020 @ 5:50pm 
Probably bug in description, but it should be without +6 generator districts to mach homeworld trait