Europa Universalis IV

Europa Universalis IV

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[DISCONTINUED] Client States Expnaded ET
   
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272.958 KB
1 Apr, 2020 @ 1:02am
8 Oct, 2022 @ 2:57am
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[DISCONTINUED] Client States Expnaded ET

In 1 collection by SciN3RD
SciN3RD's Expanded mods
13 items
Description
I'm discontinuing the support of this mod. In its current form the through-vassal effects highly hamper performance. If you like to have subjects that have your color I recommend the mod:
"Country Color Picker" (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2966136624)
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ORIGINAL VERSION is found here.

ORIGINAL EXTENDED TIMELINE VERSION is found here.

UPDATED VERSION is found here.

UPDATED EXTENDED TIMELINE VERSION is found here.

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30 Comments
SciN3RD  [author] 23 Apr, 2023 @ 3:18am 
I'm discontinuing the support of this mod. In its current form the through-vassal effects highly hamper performance. If you like to have subjects that have your color I recommend the mod:
"Color Vassals" (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2964266193)
SciN3RD  [author] 22 Feb, 2023 @ 6:07am 
@Lord_Inquisitor:
The lag is something that I have encountered before. The reason is the change made to "00_cb_types" (under "\common\cb_types\) which enables the through-vassal wargoal mechanic. Unfortunately the only way to fix the lag is to remove the mechanic. If you want, you can easily do this by deleting the folder "cb_types" found in the mod files. You may have to download and place the mod in the eu4 mod folder manually as Steam probably won't allow you to modify the mods. The download link is "https://1drv.ms/f/s!ANNPjuR6RV-iaQ" . Let me know if this solution doesn't work.
Lord Ɨnquisitor 18 Feb, 2023 @ 7:01am 
I like the mod a lot, but regardless of if I put it at the top or bottom of my load order, it lags the shit out of my game, it drops my tick speed by well over half and I have no idea why.
SciN3RD  [author] 8 Oct, 2022 @ 12:25am 
[UPDATE] The mod is now updated for 1.34. Let me know if there are issues.
SciN3RD  [author] 21 Feb, 2022 @ 8:19am 
@Gregaro:
If by "additive effect" you mean the liberty desire of multiple client states adding up (as is not the case in this mod), then you should change 'relative_power_class' (in 'subject_types.txt') from 1 to 2. Normal vassals are 2 and PU's are 1.
If you mean client states not taking a diplo slot (as is the case in this mod) then you can change 'takes_diplo_slot' (again in 'subject_types.txt') from no to yes.
Hope this helps!
blank 21 Feb, 2022 @ 12:52am 
@SciN3RD, I had a question into the non-additive effect of combined subjects dev. Where in subject_types.txt does this change the line of code? Would appreciate as I would like to modify this slightly to possibly bring back the additive effect, thanks!
SciN3RD  [author] 14 Nov, 2021 @ 2:38pm 
[UPDATE] The mod is now updated for 1.32. Let me know if there are issues.
blank 30 Sep, 2021 @ 2:34am 
@SciN3RD Got it. Thanks so much for the explanation. I noticed this too because I've been playing with the mod all day and noticed the combined liberty desire from all client states was removed. Awesome!
SciN3RD  [author] 30 Sep, 2021 @ 1:19am 
@Toaster:
The liberty desire increasing with each client state's increasing development is normal. That is also how PUs work; a bigger PU has a bigger liberty desire. The difference with the vanilla client states (and other normal vassals) is in the additive nature of the liberty desire. In vanilla, if you have 10 normal subjects, then their developments and military strengths are calculated together (affecting all of their liberty desires). But if you have 10 PUs, then the development and military strengths of those PUs are calculated individually to get liberty desires which are independent of each other. In short, it is easier to keep 10 PUs loyal than 10 normal vassals (of comparable size to said PUs). This mod makes all client states behave like vanilla PUs when it comes to liberty desire, so that they are easier to maintain but they may still become rebellious if big and strong enough.
blank 29 Sep, 2021 @ 3:11pm 
EDIT: Tested a fresh start as well and the liberty desire still adds up. Higher dev client states take higher liberty desire.