RimWorld

RimWorld

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Animal Husbandry Raids (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
462.690 KB
7 Apr, 2020 @ 11:53am
27 Jun @ 12:40pm
21 Change Notes ( view )

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Animal Husbandry Raids (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
925 items
My Current ModList
263 items
Description

Update of O Negatives mod
https://ludeon.com/forums/index.php?topic=32653

Rewrote the entire thing, now it adds animals from an internal list randomly and also you can add exceptions, one animal def per line in a config-file.
The config-files should be created in the config folder ("C:\Users\[Username]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config" on Windows)

File-names:
AnimalHusbandryRaids_[FactionName].additions - Animal definitions added here will be added to the static definition
AnimalHusbandryRaids_[FactionName].deletions - Animal definitions added here will be removed from the static definition

Valid factions:
Empire
Outlanders
Tribal
Pirate

Current static animal definitions

Empire:
Bear_Grizzly
Elephant
(Vanilla Animals Expanded — Desert)
AEXP_Lion
(Vanilla Animals Expanded — Cats and Dogs)
AEXP_GreatDane
(Vanilla Animals Expanded — Boreal Forest)
AEXP_BlackBear
(Vanilla Animals Expanded — Tropical Rainforest)
AEXP_Gorilla
AEXP_Tiger
(Vanilla Animals Expanded — Tropical Swamp)
AEXP_IndianElephant
(Animal Collab Project)
ACPLion
ACPSpiritwolf
ACPBlackbear
ACPBlackRhinoceros

Tribal:
WildBoar
Wolf_Timber
(Vanilla Animals Expanded — Arid Shrubland)
AEXP_Coyote
(Vanilla Animals Expanded — Boreal Forest)
AEXP_ArcticCoyote
(Animal Collab Project)
ACPKomodo
ACPWildDog
ACPDirewolf
ACPOtter
ACPPorcupine
ACPWoolyRhino

Outlanders:
LabradorRetriever
Husky
(Vanilla Animals Expanded — Cats and Dogs)
AEXP_GermanShepherd
(Animal Collab Project)
ACPBlackwolf
ACPMegabadger
ACPWoolyHorse
ACPAmurLeopard
ACPTapir

Pirate:
Boomrat
Cougar
(Vanilla Animals Expanded — Desert)
AEXP_Hyena
(Vanilla Animals Expanded — Cats and Dogs)
AEXP_Rottweiler
(Vanilla Animals Expanded — Tropical Rainforest)
AEXP_Jaguar
(Animal Collab Project)
ACPMegascorpion
ACPMegaFerret
ACPRedPanda
ACPHippopotamus
ACPCheetah

There is also an option to instead spawn the factions venerated animals if any.



[dsc.gg]
[github.com]



Tribals and Pirates like to bring domesticated animals with them when they raid you.
Makes factions feel a bit more dynamic, and distracts you from the thought that factions have an infinite human population.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: config files
132 Comments
Shadow 22 hours ago 
Keep up the good work keeping these mods alive, Mlie. Would you consider making this mod work with the Animal Apparel: Basic Armor mod? So the animals in raids have a chance to spawn with armor on.
Jebeddo 16 Mar @ 10:15am 
Noted ! Thank you for sharing this mod, by the way. It really add flavour to raids
Mlie  [author] 13 Mar @ 12:27pm 
@Jebeddo Possible yes, but would require a lot of work. Not sure when I will have the time to implement such a change
Jebeddo 13 Mar @ 12:22pm 
Would it be possible to make an in-game interface to add / remove animals, like Giddy Up or Nocturnal Animals ? One that would import any animal from installed mods, and just ask you wether or not it can be used by a factin in raids ? Adding animals in the files does work (thank you for the detailed instructions) but manually typing 1000+ beasts is nightmare-inducing
Mlie  [author] 12 Aug, 2024 @ 8:32am 
@AcetheSuperVillain Easiest would be to use dev-mode and spawn them in
AcetheSuperVillain 12 Aug, 2024 @ 8:18am 
So any modded animals will have to be added manually? (Thinking specifically Pokeworld for myself) If so, how do you get to the correct name for them?
Mlie  [author] 31 Jul, 2024 @ 12:23am 
@~Jester~ If you want to exclude an animal you create the deletions file with the faction name and add the animal you want to exclude to the file
Jester 30 Jul, 2024 @ 9:15pm 
@Mlie I just dont understand the process in general, either way the animals selection is pretty good. Just wanted to remove elephants from the empire until i realized i was going to ally the empire so i would never see a raid from them anyways.
Mlie  [author] 26 Jul, 2024 @ 10:06pm 
@~Jester~ What part of the description is unclear?
Jester 26 Jul, 2024 @ 9:28pm 
I still have no idea how to exclude animals from raids in a certain faction.