Avorion

Avorion

46 ratings
Limited Adventuring Companion
   
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Mods: Mod
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124.851 KB
13 Apr, 2020 @ 4:34pm
23 Jun, 2020 @ 7:40pm
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Limited Adventuring Companion

Description
This is a fork of my Universal Adventuring Companion that does not include the wreckage detection functionality. Please check the original mod's link for a full description.

You can find a standalone version of the wreckage detector here.
35 Comments
Ignat001 11 Jan @ 9:45pm 
Hello everyone! I have written modern version of this mod, check it out)
P.s. now tracks changes to vanilla subsystems!
stormzel 10 Aug, 2024 @ 7:22am 
Hey Bro
some times module - Limited Adventuring Companion "Exotic"
not take modules or credit
ps without Transport block
RezoCodex 4 Jun, 2022 @ 12:29am 
I would also like an update to this one if you have time Myrianne.
SixtyToZero 11 Aug, 2021 @ 4:27pm 
You might want to make a non-xanion dependent version for 2.0. A starter SSU that has energy, radar and arbitrary/auto boosts. Add some hyperspace stuff if its possible.
Mr.Wanaskiwin "Navarone" 29 Sep, 2020 @ 9:21pm 
Ah yeah for the mining i feel like it might be okayish to have the trading system. I often use my mining vessels to search for good prices since they explore the hardest.
Mr.Wanaskiwin "Navarone" 27 Sep, 2020 @ 12:01am 
something that maybe combines the mining software and cargo tho i cant think of all the vanilla stuff of the top of my head, i wanna say object detection was also something that came in hand with mining but i've also just woken up so i'll probably leave a more detailed thing later.
Myrianne  [author] 26 Sep, 2020 @ 3:30pm 
A mining variant might actually make a lot of sense. What did you have in mind?
Mr.Wanaskiwin "Navarone" 25 Sep, 2020 @ 8:01am 
I feel like having to have Transporter software and the ADVCOM software seems a bit redundant just to make it so fighters can also grab loot i mean literally all the transporter does is enable fighter loot pickup and docking distance which is moot if your getting that bonus from something already. Great mod btw

Have you considered doing a Mining Variant?
RawrKitteh 15 Aug, 2020 @ 12:31am 
The fighter collection is primarily used for salvaging and mining, which can be done ~well~ outside the regular collection range. I'm not completely sure they even do their job without the transporter "fighter pickup" bonus. Personally I'd suggest adding it to the higher-end versions of the upgrade but in the end it's completely up to you and what I might want could very well be what the majority might not, I don't know.
Myrianne  [author] 13 Aug, 2020 @ 2:50pm 
I'm glad you're enjoying it. I've been on the fence for a while about adding in the fighter-mining functionality. On one hand I don't want to completely replace half the modules in the game, but on the other hand, it's functionality that definitely fits within the QoL goals that I set for the mod. Either way, it's kind of pointless given the large loot collection radius offered by this mod, isn't it?