Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Fix TSL - Dec 2022 update
   
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6.344 KB
27 Apr, 2020 @ 5:06pm
11 Dec, 2022 @ 8:23am
6 Change Notes ( view )

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Fix TSL - Dec 2022 update

Description
Fixes missing True Start Locations for various mods & maps.



Compatibility
- Compatible with vanilla Civilization VI, Rise&Fall, Gathering Storm, and April 2021 update.

More leaders & maps to be added soon. Feel free to make your requests in the comments section but please note it will only work with the maps using the YnAMP framework.

14 Comments
IR62 10 Aug, 2023 @ 7:29pm 
Has anyone managed to edit the code to get Stalin TSL working?

Has anyone tried giving the USSR civ a TSL instead/as well?
General_Malganus 4 Jun, 2021 @ 10:29am 
it doesn't work right with Stalin Soviet Union :((( Shows just some area with war fog and none of settler and warrior
Ben  [author] 8 May, 2021 @ 9:10am 
If you want me to add a start location for a popular mod please provide the link to this mod on the Civ6 Workshop in the comments. Thanks.
Niger 6 Dec, 2020 @ 1:17pm 
does it fix north korea's tsl?
McDuck 25 Nov, 2020 @ 3:03pm 
Some suggestions

Middle East Map

- Indian (Ashoka, Rudrama Devi)
- Iran
- Timurides
- Seljuqs

Africa

- Morocco
- Ottoman
- Iran (it's there near the north east end of that map)
Ragnar Lodbrok 5 Oct, 2020 @ 11:59am 
Does this fix Gaul's tsl on ynamp?
SyrNobody 7 Sep, 2020 @ 9:27am 
JFD's Llywelyn with YnAMP's Play Europe Again. They start in Abergwyngregyn on the north coast of Wales.

Thank you in advance.
Crazy Dave 24 May, 2020 @ 12:09am 
Sry for the late response yes They should start in the Carrabian more specificly Port Royal
Ben  [author] 6 May, 2020 @ 10:27am 
@Pet Master This mod ? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1976394684
What map and where are they supposed to start ?