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1. Create a plane in Blender and scale it up
2. Import the MESH file and move it until it's entirely above the plane
3. Open the FCS and offset that building part by the same amount (Z axis in Blender = Y axis in Kenshi)
4. Create a new collision box that covers the top of the model in its new position
5. Export collision and delete/move/rename the old BIN and XML files
You can do a lot more than just stack barrels, I've already used these changes with throne platforms and bunk beds, and they'll make my Clutter mod a lot easier to use next time I update it.