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I'm putting together a new (more up to date) set of miners, so hopefully there will be some cool things for you to discover there too
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Panel 0
MxiQ2-A Drills,SmallBar,noscrolling,TextColor(255,100,0),BarColor(100,100,100), FrameColor(255,100,0)
MxiQ2-A Batteries,SmallBar,noscrolling,TextColor(255,100,0),BarColor(100,100,100), FrameColor(255,100,0)
MxiQ2-A Cargo,SmallBar,noscrolling,TextColor(255,100,0),BarColor(100,100,100), FrameColor(255,100,0)
EndStats
Were there any other things missing? Like toolbar buttons, etc.?
Have you turn on the "PB [FSD]" programmable block? It should have the Fancy Status Displays loaded.
All the blueprints in this collection should have the off by default, so that they don't cause any issues when printing.
I do have a question though: it should lift just fine (if a little slowly) when completely full of ore, including drills, connectors and cockpit. Are you playing with any mods that might change thrust or cargo? Or maybe a higher gravity planet? It should work on Alien or Earthlike (I don't think Pertam was a thing when I made this, but I doubt it would work).
As for the components, that is very much intentional, anything with a "O" in the designation is only for Ores, if it has a "C" then it would be rated to fit and carry a cargo full of components.