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"Weapon Aim" is already in use by the game, some weapons have a built-in AIM bonus (such as Hunter Rifle), so I wouldn't be able to use that term.
Aside from that, I am no longer creating or updating XCOM 2 mods, so if you see anything you would like to change, you are more than welcome to edit them to your liking.
Technically a weapon can have any kind of range table, and it could potentially receive aim penalties up close and aim bonuses at long range.
Also, since this bonus/penalty is potentially different for each weapon, the tooltip should mention something about the weapon.
I suggest replacing this description to something that would be more neutral and would point at the used weapon. Perhaps, "Weapon Aim"?
Apparently, Mauser firearms are the big favorite among Firaxis employees <3
Though why plasma weapons require a magazine, I will never know :(
I will be doing periodic updates however, and Steam will overwite any changes that you made when this happens, so I would recommend keeping a backup file.