Black Mesa

Black Mesa

589 ratings
The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)
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File Size
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695.326 MB
9 Jun, 2020 @ 12:44pm
18 Jun, 2022 @ 12:20pm
19 Change Notes ( view )

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The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)

Description
This mod REQUIRES Black Mesa Character Expansion. Otherwise, it won't work properly! Please make sure it's properly installed first!

Please only use this mod or OaR Definitive; do NOT attempt to use both mods at once!

A modified version of the extremely high quality Definitive On A Rail Mod to make full use of Black Mesa Character Expansion assets - maintenance and admin workers (who now all use proper hurt variants when appearing as corpses), engineers, cafeteria staff, new zombie variants, and more! Also featured are small touchups to bring the experience of On A Rail Uncut to the standard of the rest of the game, such as the addition of supply crates.

All information regarding Definitive OaR, OaR Uncut or Loop Mod can be found on their respective pages. Credit to all their respective creators for bringing us the best On A Rail experience for Black Mesa!

OTHER RECOMMENDED MODS:
Popular Discussions View All (12)
2
7 Mar @ 2:14am
For those who are having crashes or "A.I. Disabled" issues.
Zelly_9191
4
21 Nov, 2023 @ 6:14am
on a rail crashing
wad
6
12 Sep, 2023 @ 3:30pm
On a rail bug
dstrong08
158 Comments
WinterTheBeau 7 Jul @ 9:04pm 
yo guys, are you gonna fix the level design issue or not
USMC Marine 25 Jun @ 4:41pm 
U DID NOT HAVE TO REMOVE THE GUARD BRO!
WinterTheBeau 6 Jun @ 7:37pm 
i encountered a pretty gamebreaking level design issue near the end of this mod's on a rail. it seems the last map does not line up properly with the previous map, and the train tries to do an impossible 160 degree turn due to the track going in the wrong direction. i have screenshots
Zelly_9191 24 Feb @ 8:57am 
If you are having guard death crashes or "A.I Disabled" issues check my discussion thread for fixes.
DaReal 14 Feb @ 1:02am 
im getting a problem where the ai disables its self, anyone know how to fix?
Crau 14 Jan @ 8:39pm 
Is there a reason why this mod's file size is lower than the other variations of this despite having the most content? This mod's file size is 695 MB, while the original OaR uncut by DIGITAL SPORTS is at 735 MB. And not to mention that Salimuyne compiled OaR uncut + Loop mod as another workshop entry, and it easily shot past 818 MB.
The Microwave Engineer 11 May, 2024 @ 11:38am 
I had the same Issue with Dark Interval recently, When I saved the Two Guards, I've faced Two remaining Marines and for some Unknown reason, If I killed one of the Marines, The Two guards vanish. It's a small Issue I suppose but I think one or at least something in the Code counts how many Marines remain to remove the Security NPCs (Assuming they have died.)
M0URN1NG5TAR 16 Apr, 2024 @ 8:13pm 
Okay, I give up on trying to fix this myself. I just don't get it. Any time I re-load any part of this level, the AI always disables itself - even though they're just fine transitioning to On a Rail. I'm sure it's this mod too because I removed only it and the AI were fine. Anybody have any ideas? Because quite frankly it's driving me mad.
Curiosity Collector 5 Mar, 2024 @ 3:27pm 
are the security guards supposed to vanish after the shootout
tuesday 13 Feb, 2024 @ 3:31am 
which vpk file do i move from the folder to custom? there's like 5 different files and idk which one