Black Mesa

Black Mesa

The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)
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Update: 18 Jun, 2022 @ 12:20pm

-Fixed floating supply crates in map E
-Removed sentry gun guarding the turntable room in map E
-Fixed crate preset for a supply crate in map F
-Fixed launch control room scientists in map G using goggles
-Removed Extended Captions and Dialogue VPK I included by accident

Update: 13 Jun, 2022 @ 5:41pm

-Updated for Black Mesa Character Expansion 2022

Update: 23 Nov, 2021 @ 11:16am

-Apprehension map A included in this addon is now the BMS Classic version of the map (featuring BMCE characters)

Update: 8 Oct, 2021 @ 6:48pm

-Fixed up the sequence of a HECU commander getting mauled by zombies in the rocket silo - it is now achieved by a choreo scene instead of a simple ambient_generic and should properly play the unmasked version of his "dialogue".

Update: 23 Aug, 2021 @ 9:38pm

Map E
-Fixed the custodian NPC showing up as an error model
-Fixed vent headcrabs not waking if the player shot the nearby tripmines without setting off the headcrab's drop trigger
-Fixed floating supply crate

Update: 7 Jul, 2021 @ 11:15am

-Improved the appearance of the launch pad access and tram security signs, as well as the blood writings

Update: 30 Jun, 2021 @ 12:21pm

- Various enhancements to Map B
--- Switched out flickering regular light entities for dynamic lights
--- Overhauled soundscapes
--- Removed several ambient_generics
--- Enhanced the rocket room fight

Update: 28 Jun, 2021 @ 4:31pm

- Various fixes to Map A:
--- Changed lighting in the track control area
--- Replaced regular light entities used for flickering lights with dynamic lights
--- Restored area portals across the map
--- Replaced bullsquid that ambushes the player at the track control room with a Melee bullsquid
--- Cut down on the number of ambient_generics to (hopefully) fix sounds cutting out

Update: 24 Jun, 2021 @ 6:58pm

-Updated for Definitive Edition!

Update: 10 Jun, 2020 @ 11:03am