Total War: SHOGUN 2

Total War: SHOGUN 2

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Fourstrider's Traits
   
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Tags: mod
File Size
Posted
Updated
2.139 MB
1 Jul, 2020 @ 10:17am
10 May @ 8:32am
22 Change Notes ( view )

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Fourstrider's Traits

In 1 collection by fourstrider
Fourstrider's Add-ons
17 items
Description
If you like this mod, please click the thumbs up.👍

Traits mod - 200+ NEW TRAITS w/ new unique triggers.

WARNING: If you do not download Fourstrider's Promotion mod then the traits that give additional XP will not give any XP. If you do not wish to get the XP bonus then you do not need to download that mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2261889832

This mod takes the 200+ new traits from Fourstrider's Japan and allows you to use it with the vanilla version of the game or another overhaul mod.

This mod was balanced around a challenging overhaul mod and may be considered overpowered for the vanilla version of the game.

Governor traits cannot be learned by the daimyo or family members of the daimyo. Once a general earns a governor trait at a specific province they will not be able to learn one from a different province. The xp bonus will only work while garrisoned in that specific province named on the governor trait. The tax bonus on the trait will work at any province.


A 12 minute guide showing you how to create your own trait trigger.
https://youtu.be/7bGOVfHRCB0

You have my permission to use my mods however you see fit.

Have fun!

Fourstrider's Japan: Power & Influence - Overhaul collection
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2749345560

If you value the time and effort I put into my mods and wish to pay me back, then I ask you donate to the DCCH Center for Children and Families. They are a local(to me) residential treatment center that provide care for children. You can donate by following the link below.

https://www.dcchcenter.org/give-a-gift/donate-today
Popular Discussions View All (3)
12
22 Aug, 2024 @ 1:09pm
All trait names as of 3/21 (Some listed not released yet)
fourstrider
3
18 Apr, 2021 @ 10:41am
Some New Trait Ideas For Combat General. (Feedback)
[YEET] Jey Uso!
0
19 Apr, 2021 @ 5:59pm
Triggers script
fourstrider
51 Comments
crazysamuel999 11 May @ 6:24am 
Thanks for still fixing some bugs.
Your Mod still is one of the best ones out there and makes this "old" game still enjoyable ;-)
fourstrider  [author] 10 May @ 8:36am 
Sorry it took so long to get to this. It was a super easy fix. I think they may have changed the way the game reads the local_en.pack which is why I never noticed it before.
fourstrider  [author] 1 Apr @ 11:32am 
Thanks I'll see if I can fix it when I get some mod time.
Kuku Ngbendu Wa Za Banga 1 Apr @ 12:48am 
I encountered the same problem as Marcus Acripina (no text for non-mission events), and deleting the entire text/db/message_event_text.loc worked for me. I think this is caused due to the new text for "message_event_text_text_campmap_you_captured_kyoto" could not replace the original.
fourstrider  [author] 14 Dec, 2024 @ 6:14am 
I don't have the time to compile a list sorry.

This mod was pulled from my first overhaul iteration. I put every ability either behind a trait or a skill.
VADELINOZ 13 Dec, 2024 @ 4:59pm 
Why some unit skills is locked? like rapid volley for example.
Hoonting Richard 23 Oct, 2024 @ 11:10am 
And what about effects? Is there a way to check each trait effect? A list maybe?
Marius Acripina 8 Jul, 2024 @ 4:55am 
Thanks for the answer, I'll check it out.
fourstrider  [author] 6 Jul, 2024 @ 9:07am 
The only thing that should be causing that issue is a mod conflict of some kind. You may have a mod in your data folder that isn't showing up on your mod list in steam?
Marius Acripina 24 Jun, 2024 @ 8:59am 
Hey there, thanks for all the great mods.
Just one question, if i have this mod installed, no matter if alone or alongside other mods, it removes the text from many things, like agent actions or the text you get if a see route was raided. In this case the text box pops up but it is empty.