Total War: WARHAMMER II

Total War: WARHAMMER II

127 ratings
Miscast Mod - SFO
   
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Tags: mod, Battle
File Size
Posted
Updated
828.535 KB
23 Aug, 2020 @ 11:08am
2 Feb, 2021 @ 2:18pm
2 Change Notes ( view )

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Miscast Mod - SFO

Description
This is just a small patch to adjust some stats to be more in line with the elevated frequency of Miscasts in SFO, since i felt they were way too punishing.
Apart from the debuffs (or buffs, in case of the Greenskins), which were all greatly reduced in intensity, the rest remains unchanged.

Please let me know what you think of the balancing, since this is my first time editing stats in any Total War Game.

NOTE: SFO isn't actually required for this mod to work, but the balancing will be (even more) off without it.
17 Comments
Jon 23 Jun, 2024 @ 6:33pm 
Appreciate it!
=[NK]= Col. Jack O'Neil 23 Jun, 2024 @ 4:56pm 
Yeah, look at the required modes on my list
Jon 23 Jun, 2024 @ 4:38pm 
@=[NK]=
If I want to use the more balanced one do I need to unsub from this one?
=[NK]= Col. Jack O'Neil 20 Aug, 2022 @ 8:13am 
FeralZ 13 Aug, 2022 @ 4:06pm 
yes, its working!
HughJanus69 4 Jul, 2022 @ 9:03am 
does this need an update or is it still working?
Lobuno 24 Dec, 2021 @ 3:17am 
Great mod, thanks. The base mod was updated recently to fix a bug, may be this one needs an update too???
Deadcurze 4 Oct, 2021 @ 8:26am 
Not only is this spectacular, it lessens the odds of my supposedly masterful spellcasters killing themselves trying to cast basic spells on a band of goblins. Nice.
nab 22 May, 2021 @ 2:11am 
When the miscast triggers the spell still goes off as if it hasn't. Is this intended?
perl 7 May, 2021 @ 5:18pm 
thanks