Tooth and Tail

Tooth and Tail

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Description
LETSSSSSSSSSSSSSS GOOOOOOOOOOOOOOOOOO
Items (17)
Battle at Bridge Point
Created by DefaultT
Relive the historic battle at Bridge Point as the defenders (team 1) and invaders (team 2) crossing the great river Point that runs from the red nest down to the white forest....
Central Isle
Created by DjuleBru
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CampWars
Created by JetEriksen
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City on a Hill [FFA]
Created by Icy McSpicy
Close quarters with narrow ramps, tight passes, and lots of hills. Fight for the peak and you'll be rewarded with endless food...if you can hold it....
3v1_SiegeOfFortVellham
Created by ThatNerdNxtDoor
ATTENTION This is my first (published) attempt at using the map editor. If you have any bugs or complaints, be nice about them when you put them in the comments. Also, replays do not work with this map (for whatever reason), but being in observer mode shou...
Balanced 3FFA
Created by xargs|cat
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Clockwork Isles (4P)
Created by MasterWario
This large map contains a series of interconnected islands, each (sizable one) containing a mill or a campfire. The start is pretty safe, but expanding anywhere may leave you open to backdoors, so take caution. There are two directions you can expand towar...
King of the Island
Created by Valiantlion
Middle İsland has unlimited food farm so all players wants it . Army size:6 Base farms and campfires has 550 foods!...
LaWnOrDeR (2v2)
Created by EELuminatus
Decades ago, trials by combat took place on these grounds. Now there are battles, again, but no longer in a judicial context. The fights we see here these days are as disorderly as the War for Meat gets. Expect aggression and sneaky maneuvers anytime! Almo...
Lizard Jungle
Created by FleurDeLys
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Omaha Beach
Created by Gamergy
Re-live D-Day in Tooth and Tail! Play as the allies (red/blue, UK/US) or the axis (yellow, Germany) and storm the beach or defend it. Germany has tough defenses but slow beginning income and slightly weaker starting army, while the allies have a slightly s...
REP
Created by Bloo
Raben Expansion Pack: New units and structures. Author: Raben Lied Hedgehog - T1, scavanger -> generates food for each attack (might replace shrike as the unit that generates food) Bat - T2, bomber, flying Otter - T3, blinds friendly and enemy units Territ...
Patch Test 01
Created by EELuminatus
For use with public_test (v1.8.1.1) only! -Lizard to 8 HP; Crow to 6 HP, 3 DPS, 0.25s cast time and 1s movement cooldown; Mole to 12 HP; Skunk to 32 HP, 0.1s root time, single-tile gas for 6s; Snake to 30 HP, no speed boost, no root time, 5s double + 5s si...