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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3222337520
With Biotech, Almost all TerrainDef got a <pollutionOverlayTexturePath>, but the 2 roads seems to have been forgotten, so the pollution was not shows on them. I only fixed that.
(it's said in changelog, not only comments)
Could you elaborate a bit on what this means?
This is just a mod that makes vanilla packed dirt build-able, right? Are you saying that, for the Biotech update, you changed packed dirt to now be visible on the pollution overlay? (If so, shouldn't this be mentioned in the mod description. After all, any comment can easily get buried below newer comments and then get overlooked or forgotten.)
If you want the sand be packable, you can patch it, watch my patch and reproduce for sand, easy ;)