RimWorld

RimWorld

363 ratings
Star Wars - Fully Functional Lightsabers (Continued)
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
3.654 MB
20 Oct, 2020 @ 10:50am
26 Oct, 2022 @ 12:36pm
6 Change Notes ( view )

Subscribe to download
Star Wars - Fully Functional Lightsabers (Continued)

In 1 collection by Mlie
Star Wars - A RimWorld Series (Continued)
15 items
Description

Update of Xen and Jecrells mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=918200645

- This is an unofficial port
- This will be removed when/if Jecrell comes back
- Added the lightsaber-recipes to the fabrication-bench
- Added a setting for the Lightsaber glow-effect based on the Star Wars - Fully Functional Lightsabers - Patch by DAV
- Added some basic CE-settings
- Extra crystals can be found in Infused Color Crystals for Star Wars Fully-Functional Lightsabers (Continued) by ShadowDragon8685



[invite.gg]
[github.com]



Adds constructable full-SFX lightsabers that can activate, load crystals, and deflect bullets.

A16 - GitHub Branch - https://github.com/jecrell/Star-Wars---Fully-Functional-Lightsabers/tree/A16


::::: NOTICE :::::
::::: THIS MOD NOW REQUIRES JECSTOOLS FOR A17 ::::::
Download
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932008009

Thanks to
Jedi Master Ailan
for his direction and inspiration in the creation of this mod. Without his help and support this would have never happened.

Quick start notes:
Lightsabers can be constructed at the component assembly bench.
Crystals can be refined from rocks at the electric smelter.
Rare crystals can be found out in RimWorld for sale from merchants or at enemy bases.
Legendary crystals can be found similarly to artifacts as well as in the clutches of Star Wars faction leaders.

Reference
Lightsaber Recipe
-1x lightsaber casing
-1x lightsaber internals

Lightsaber casing
-15 plasteel
-5 components

Lightsaber internals
-25 plasteel
-15 steel
-5 components

Lightsaber crystals
https://docs.google.com/spreadsheets/d/1poiSM7jAlEvDq5fuEsSNwszlSNGmNiW42sp8G3Ujp-Q/edit?usp=sharing

Technical Details Information
Lightsabers could be the most extensive C# coded weapons available in RimWorld.
Included on a lightsaber are the following C# libraries:
  • Extra sounds Component
  • Activatable visual effect component
  • Crystal slot loadable component
  • Oversized weapon component
  • Deflection and reflection component
  • Customized lightsaber C# library

Most of these elements can be used by other modders by relocating the assemblies to their own mod folder to make their own mods using these components. So if you'd like to make a gun with different kinds of loadable ammunition, or a different sort of laser sword, now is a good time.

Special thanks to all those that support me (and help me pay the rent) on Patreon (August 2017):
Jedi Master Ailan, Shane Malley, Dakota Pohlman, Falloutmonk, Slick Liquid, Thom Black ShotgunFace, Fredric Sundberg, Dan Winn, Toss Antilles, Sarah Banks, Undead Jackel, Michin, Chelsea, Caine Detueur, Yewty Oxman, Jerod Clayton, Arty Kubin, Ashleigh Miller, infinity421, TheDayDude, Jacob Duga, Ryan Brock, Evan Hwang, Moshat, Christopher, Don Butterblume, John Boehr, George Chong Chuang Ming, Oliver White, Helpful Bot, vincent de keijzer, roxxploxx, Legless, Christopher Abel, Karol Rybak, Mathias Broxvall, Mark, Tim Stillson, Lachlan Easton, Nemuri Hime, Sera, Christian Hermansen, NiNe Bottles of Rum, Populous25, Steven James, Marcus Siraenu, Michael Lauder, meatface.

Lightsaber Developers
  • Programming by Jecrell.
  • Assets and XML by Xen.
  • Logo/Art designed by Harrison Gaushell (Website[harrisongaushell.com])
  • Spanish translation by Bub.
  • French translation by MrFootman.
  • German translation by Lauri7x3

Problems? Questions? Comments?
Join us on Discord https://discord.gg/aDjWBBk



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.


161 Comments
glennlewis255 18 May, 2024 @ 7:57am 
1.5?
Smoker Store 17 Jul, 2023 @ 9:29am 
What could be the issue that makes some of my pawns to use their fists instead of the light sabers?
Mayhim 28 Oct, 2022 @ 3:22pm 
What about making the combat extended features into their own mod, then?
Mlie  [author] 26 Oct, 2022 @ 12:36pm 
This version will not be further updated
Ryoma 25 Oct, 2022 @ 8:25am 
Hello all,

I have resumed the mod.
1.4 update is available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=918200645

Warm regards,
-Jec
kevin8031 24 Oct, 2022 @ 6:43am 
please update ,it's such a good mod
Hookah 23 Oct, 2022 @ 6:19pm 
is this compatible with 1,4?
Zero 23 Oct, 2022 @ 1:20pm 
To those who were having trouble: to add a crystal to your lightsaber you need to have it equipped and have a crystal in your stockpile or close by, then select your pawn with the lightsaber and you will see the "insert crystal" button in the bar at the bottom of the screen. If it does not appear, try unequipping and dropping the light saber and then re-equipping it. Awesome mod, although, as @CAPNxCHAR said, the deflecting does not appear to be working anymore, even without CE, other than that everything works fine, thank you for the hardwork Mile!
Ðarkki 23 Oct, 2022 @ 3:44am 
MADMEN : please update ...!

+1
MADMEN 23 Oct, 2022 @ 2:05am 
please update ...!