Arma 3
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[1-8 SP/COOP] Operation Swift Retribution
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Malden 2035
DLC: Malden
Tags: Tag Review
File Size
Posted
Updated
4.588 MB
25 Oct, 2020 @ 8:53am
28 Nov, 2020 @ 8:33am
14 Change Notes ( view )

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[1-8 SP/COOP] Operation Swift Retribution

In 1 collection by Partaholic
Partaholic's scenarios
14 items
Description
Please rate this scenario (thumbs up or down) and leave a comment!

OPERATION SWIFT RETRIBUTION
"Swift assault action"

Operation Swift Retribution is a 1-8 cooperation scenario that can be played alone as well. Malden

FEATURES:
Assault an enemy compound and eliminate a terrorist leader
- Target spawn in different buildings
- Randomised key features in target compound (locked gates, holes in walls, booby traps ect.)
- Randomised key events
- Choose plan A: A frontal assault with helicopters
- Choose plan B: A silent and stealthy approach
- Rehearse the assault at the training area before the mission (features a full size replica of the target compound)
- Virtual arsenal
- Play Single or Coop.
- No mods needed!

BACKGROUND STORY
Five years ago an extremist terrorist group led by Massoud Al Chapoi attacked a NATO naval base in Altis. Sixtyfive NATO and Altian armed forces (AAF) personel lost their life in the attack. Also a nato frigate USS Eastwood was sunk in the attack.The attack was a starting point to a second global war on terror which have affected the geopolitics of the Middle East ever since. For the past four years NATO forces have been conducting a series of operations in the Middle East in order to hunt down Al Chapoi and his terrorist organisation known as Eastern Liberation Army (ELA).

Two weeks ago NATO signal intelligence picked a lead on Massoud Al Chapoi's whereabouts. Intelligence showed that Al Chapoi was hiding in the island of Malden near the border between East Malden (EM) and West Malden (WM). NATO HUMINT sources later confirmed that Al Chapoi was hiding in a compound which is located on East Malden side of the border.

Bravo Team's mission is to cross the border in to East Malden, eliminate Massoud Al Chapoi and ID his corpse. This will surely affect Eastern Liberation Army's capabilities to recruit new members as Al Chapoi's charismatic leadership has been thought to be a key reason why new members join the ELA.

Author

-Partaholic-

Be sure to check out my other scenarios by pressing the links below

PMC: Comprehensive Outcome Int. - Contract: Escort and protect a VIP :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1892131194


The Circuit: PMC Contract - The battle for the XQ-33 Quantum Radar Prototype:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2004491327


Operation Golden Trident:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2024799123


Comprehensive Outcomes Contract: Defend the US embassy and protect the ambassador:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2099091082


Operation Low Blow:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2225086640


PMC: A Fool's Day in Paradise:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2395557895


Operation Burning Hound
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2436633809


Operation Sharp Trident:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2578397194


Operation Swift Reckoning:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2663324726


Full Metal Combat Games 2023:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965289353


Operation Hindering Vigor:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3242124856


The Red Man Incident:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3322739181


Also be sure to check my older scenarios here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1894129362
19 Comments
Partaholic  [author] 20 Aug, 2022 @ 12:53am 
The location of the base have not been moved
Kirgiz 11 Aug, 2022 @ 10:32pm 
But you moved the house with the leader (or did it seem to me?)? In my opinion, the enemy base was to the north before.
I understand that the details are randomized, but the location of the base, I still do not understand, can the base be in different places. In any case, this is one of the best missions in the community. Soon we will be trying other ways to complete the task including a direct assault.:steambored:
Partaholic  [author] 11 Aug, 2022 @ 12:39pm 
Any member should be able to identify (although if you play on singleplayer it might not work if the player is killed and team switch is used after that). Some aspects of the enemy compound are randomized (for example holes in the walls around the complex, enemy and target locations, booby traps and so on) so the compound itself might be a bit different every time you start the scenario. The compound is also randomized in a similar way in Swift Reckoning.
Kirgiz 31 Jul, 2022 @ 2:13pm 
Hello, we did it again! It looks like you have changed the location of the enemy base:steambored:. Or did you do position randomization? If so, then that's great! And yes, there is no mortar, it's great, I had to do everything myself!!!:steamhappy:
Thank you!:steamthumbsup::steamthumbsup::steamthumbsup:

In a single game, I also tried it when the team leader died, got stuck in the stones at the goal, very close. The rest of the team was at the height of the cover. The trigger worked that the mission failed because the corpse was not identified, I had to replay even though everyone except the leader was alive !!! Is there a condition that only the leader can identify?:steamsad:
Partaholic  [author] 15 Jan, 2022 @ 7:51am 
If you like this scenario, be sure to try a similar assault scenario - Operation Swift Reckoning: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2663324726 :steamhappy:
Partaholic  [author] 22 Sep, 2021 @ 3:31am 
Thanks Leo121, It's always nice to get positive feedback
Leo121 21 Sep, 2021 @ 3:27pm 
GREAT! scenario. Very immersive, love the idea of giving the player(s) the choice of Dynamic/Stealth execution of the mission. (Having watched Zero Dark Thirty recently, I went with stealth, haha) . The author must put an insane amount of time and effort into these scenarios. Briefings feel realistic with intel photos etc. Two trigger fingers up for this!! @Partaholic
Kirgiz 26 Nov, 2020 @ 8:21am 
A. Yes, I'll do it much quieter and neater next time!
After all, I dream of cutting the scalp :steammocking: personally from this scoundrel who dared to commit a terrorist attack against the great United States!:steambored:
Although it's hard for me to deny myself the pleasure of stocking up on a mortar in the Arsenal and making a moonscape):steamhappy:
Partaholic  [author] 26 Nov, 2020 @ 6:13am 
Haha Kirgiz. That's one way to do it I guess :steamhappy:
Kirgiz 26 Nov, 2020 @ 2:39am 
FlashPoint But I don't think so, big bird has a minigun to suppress! and so a head-on assault . And even I would give a helicopter attacking for power support! And artilleriiskii blow a smokescreen at target!:steamhappy:

Thanks to the author for correcting the start time, but don't get too carried away! That would not spoil the mission!

Played interestingly, mined the approaches of reinforcements and left a heavy sniper and PTO at a height, and a group of 5 people cleaned houses using Karl Gustav, a sea of blood):steammocking: