Space Engineers

Space Engineers

Not enough ratings
PSG - UGBase
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
2.827 MB
5 Nov, 2020 @ 4:10am
20 Nov, 2020 @ 8:02am
11 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
PSG - UGBase

In 4 collections by callme-jk
PSG - BHP - Black Hand Pirates
17 items
PSG - PSP - Purple Star Production
190 items
PSG - PSG - Purple Star Government
165 items
PSG - Default-Stations
102 items
Description
PSG - UGBase
Another option for voxel-bubble: PSG - DieAlone (60 sec timer / default inventory size)

►► ╢ PSG - Purple Star Galaxy - Project ╟ ◄◄
░▒▓█ Grid-Standards || Herstellungs-Standards █▓▒░ ► ╢ ♥ Become Follower ♥ ╟ ◄

The UGBase is a combination of SkyGate and an Underground-Base.
Include support for: Crafting, Trading, Safezone. Three landing-pads.
Double Grid-Printer is ready for: PSG - Planetkiller I created this, because I like underground-bases and the safezone-bubble isnt so high over the planet... looks rly better. And still enough place to park on top inside.

Safezone-Size: 60 m || PCU: 21,2 k

Special: Small Grid-Printer, Survival-/Power-System, Sensor for Auto-Close/Open

How to place it in the planet underground:
(another way: use projector and drill-/weld-tool in survival-mode)

1. Use voxelhands to make a big hole. (cube max-size)
2. Paste the gate on height of the planet surface-ground in voxels.
3. Use voxel-cleaner in admin-tools (0 values) to restore voxels. (no boulders-option)
4. Use detonation-block inside of the base-blueprint to create the voxel-bubble.
(game-option: grid damage off!) - (terminal-access near the gate for detonation-block)
5. Use voxelhands to clean the printer/storage-area & rest of the base.
6. (optional) Use safezone bubble for border-info and remove inside more voxels for voxel hangars.

►► ╢ PSG - Purple Star Galaxy - Project ╟ ◄◄
3 Comments
callme-jk  [author] 20 Nov, 2020 @ 8:02am 
And the last one. :)
callme-jk  [author] 11 Nov, 2020 @ 6:15am 
New update online. Have fun.
callme-jk  [author] 10 Nov, 2020 @ 10:57pm 
The grid-printer came later inside and can create some paste-problems, because it goes over the voxel-bubble. Voxelhands can help here, with how I wrote, in combination with the voxel-cleaner tool. Maybe, I add a detonation-block in the blueprint soon. To make this a little bit easier to create the bubble. Then only voxelhands for the printer-area is required. Looks at the end like this:

1. Use voxelhands to make a big hole. Maybe, max-size. (re-create the voxel later, again)
2. Paste the gate on height of the planet ground in voxels.
3. Use voxel-cleaner in admin-tools (0 values) to restore voxels.
4. Use detonation-block inside of the base-blueprint. (game-option: grid damage off!)
5. Use voxelhands to clean the printer/storage-area.

Maybe, at the end the better way, then using PSG - DieAlone. Or another way... hehe.