The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Increased Summonable Limit
   
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17 Feb, 2014 @ 8:17pm
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Increased Summonable Limit

Description
Tired of only having one summonable creature most of the game? Upset that putting hours into the conjuration tree only yields two conjurables MAX? Don't want to wait until level 100 to get unlimited creatures via other mods? Well then do I have the mod for you!

This mod is perfect for aspiring necromancers or conjurers who want a small army at their disposal. As you pool points into the conjuration tree, you will see an increase in your maximum allowed summonables. Now you can summon a whole horde zombies or atronachs to devistate the playing field while you sit back and recover or sort through you inventory. Lazy? I call it time efficient!

This mod does not make it so you summon multiple creatures in one cast. It simply allows you to increase the summon cap with each point you put into Conjuration. You can summon as many creatures as you need, assuming it isnt more than you current cap. This means you can have a max of 150 and still only summon 30 or 45 if that is all you want or need. You simply have the option to summon a horde, but summoning vast amounts of allies into battle isnt required.

Purpose
To Increase the maximum amount of creatures you can summon, starting at low levels and maintaining a SANE number of conjurables.

Details
> All perks (except Twin Souls) + 5 Summonable creatures
> Twin Souls: 2x Maximum Summonable Creatures (potentially putting your max at 150 summonable creatures)

Compatability
If you are using the lite version of this mod, you may run into issues. Make sure to decide if you want to have a lot of possible summonables or only a few. If you change your mind later, back up your files, uninstall the unwanted version and install the new version.

Additional Info
Until you reach level two, you wont notice much of a difference. Each ot the perks have an additional line in the description telling you how many conjurable creatures you get at each perk to avoid confusion.

At low levels, you likely wont be able to cast your max. With buffs allowing longer lasting conjurable creatures and reduced magicka cost (as well as enchantments that regen magicka quickly), you may get close to reaching your max but unless you have god mode on, you wont be able to reach the max easily. This is how it balances out. Over time, as you pool points into the conjuration perk tree, you will increase your max and reduce costs, being able to summon more longer lasting creatures.

Want to summon more than 150 summons? Does a max of 30 seem a little less overpowered to you? Click HERE for the "Lite" version where you can summon up to 30! Make sure you make a clean save and backup your files before uninstalling and getting the other version!


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My Mods
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Increased Summonable Limit (LITE EDITION)
Increased Summonable Limit
29 Comments
A Caffeinated NPC  [author] 26 Sep, 2020 @ 9:19pm 
cmp.starzer - if I recall, the mod only extends the limit of creatures you can summon
Dr.Beidlbock 26 Sep, 2020 @ 7:22am 
does this mod also extend the time your summoned servants have, before they return to the shadow realm, or does it stay the same?
A Caffeinated NPC  [author] 2 Jul, 2020 @ 2:37pm 
Apologies for the late reply LrdSkydrol

Good rule of thumb to keep in mind is if two mods affect the same section of the game (in this case, the perk tree), then there is bound to be some sort of issues. I've had this mod running with A mod that reworks the perk tree and there were issues. Try moving the mods around in the load order to see if it fixes itself or perhaps use a mod sorting tool such as LOOT.

The mod itself works best with a vanilla version of the game or if it's loaded higher up in the tree.
LrdSkydrol 28 Jun, 2020 @ 10:35pm 
i am also using a character class mod that raises selected skills to thirty but keeps the character level at one. could that be an issue as well?
LrdSkydrol 28 Jun, 2020 @ 10:31pm 
i installed this mod and none of my characters have the modified conjuration perks. does the version of the game effect the mod?
Elden Ring 2 when? 21 Jan, 2018 @ 2:55pm 
wheres the ordinator patch? for oldrim you have one for se
Shit Pickle 14 May, 2017 @ 12:22am 
realy great mod
Oswald 9 Dec, 2015 @ 5:49pm 
How long does the summons last ? and if they dont last for 10 mins or more can you tell me where i can get a mod that does this ? thx
A Caffeinated NPC  [author] 26 Sep, 2015 @ 8:52pm 
The new LITE version of the Increase Enchanting Limit, henseforth known as IELL, is available here !

I work quick, apparently. enjoy!
A Caffeinated NPC  [author] 26 Sep, 2015 @ 7:41pm 
@Ubermanv2.0: I was toying around with that idea. I'll add it to the list of projects. And for the record, it was just me working on it :P