Barotrauma

Barotrauma

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Tadeus [Wartime Edition]
   
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324.395 KB
26 Nov, 2020 @ 10:33am
8 May, 2021 @ 10:37am
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Tadeus [Wartime Edition]

In 1 collection by MrSmith
Käpt'n Schmidt's Treasure Trove
34 items
Description
                         “This is going to be a truly heroic death.“


Dimensions: 40x12

Price: 50.000

Class: Attack

Recommended Crew Size: 4-8

Recommended Crew Experience: Intermediate

Description:
A heavily reinforced variant of the U-69 “Tadeus”, this wartime refit is designed to face off against otherwise insurmountable foes. In addition to its double-layered shell, two frontal railguns, four dual coilgun turrets, five discharge coils and a depth charge tube serve to annihilate anything in the sub’s path. However, cargo space had to be sacrificed to fit additional ammunition storage. If all-out war is inevitable, take no chances – take command of the Wartime “Tadeus”!



What’s new
  • More guns!
  • Double-layered shell
  • Improved charge rates for supercapacitors and decreased deterioration (0.10 instead of 0.12 percent per second)
  • Piano in Lounge (ideal for adding boss music!)
  • A set of Abyssal Warsuits
  • Upgraded ammunition, weapons, fuel/oxygen tanks, and more

Want to try out the original Tadeus? Click here!



Background

Initial testing of the U-Boat “Tadeus” prototype exceeded all expectations. Against one swarm after another Tadeus sallied out, and time and again Tadeus prevailed. Having added additional ballast and long-range communication arrays, the chief engineers quickly deemed the project as a resounding success. Earth’s expertise and Europa’s ingenuity turned out to complement each other, after all.

The project’s marketing department soon took over and promoted the finished design towards aspiring submariners in order to recuperate from near-total bankruptcy fill a promising market niche and, more than anything else, save lives. It would not be long until dozens of crews chose U-69 as their vessel of choice, prompting the shift from small-scale experimentation into large-scale enterprise. Suspicions from Coalition Police about the dubious sudden increase in subyard manufacturing were promptly snuffed out by a series of covert operations against security bureaus quickly resolved, leading high-ranking Coalition personnel to disappear along with any damning evidence become dead certain about the public benefit of the ]Tadeus campaign.

There was one incident that cast a shadow over the project, however. Shortly after initial testing, prototype Tadeus suffered catastrophic damage, seemingly resulting from a collision with a cliff face following engine failure. One sole survivor narrowly made it back, salvaging the submarine as well as his own life. In secret, Security Officer Ishmael Davidoff revealed the damage to originate from a harrowing encounter with a leviathan of the depths. As a last-ditch attempt, he fired a nuclear shell at close range, dooming beast and crew alike.

Most folk would have discarded such stories as lies and deception, eager to punish a traitor to his fellow seamen then and there. Yet the project administrators held off on such measures. Davidoff was still of use to them as one way or another, he confirmed their greatest fear: that the Tadeus was, in fact, not unsinkable.

Given enough time, they would see to that…



To-do
  • Finalise text labels on terminal and in Reactor Room/Engineering (power, speed, etc.)

Found bugs or want to improve balancing / design aspects? Post your feedback in the comments below!



Props to Videogames for providing us with a variety of nice design ideas (and for Meaningful CPR, lul)!



Info für deutsche Barotrauma-Spieler: Unsere Crew heuert an! Spielstil zwischen Casual und Serious, kein Roleplay.
Schreibt uns auf Steam an, wenn ihr reinschnuppern wollt!

8 Comments
Crocodile 21 Jun, 2023 @ 8:23am 
theres no obligation but yea it makes subbing less worth it if bugs are permanent
JumpJumpUp 20 Jun, 2023 @ 5:23pm 
love the fact the auther ABANDONES the subs when hes done just like the wolfshammer D:
Crocodile 24 May, 2023 @ 10:40am 
the nav console doesnt spawn
MrSmith  [author] 2 Jan, 2021 @ 2:48pm 
We are nearly done with our newest sub!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2347123035

However, we still need play testers for the weekend after next before we'll make it public.
Click here for more info!
Soulweeper  [author] 29 Nov, 2020 @ 9:37am 
We can't replicate it as of now so if you could give us more information in which situations it is happening to you it might be quite helpful.
Dr. AlmaPumpkin 29 Nov, 2020 @ 7:46am 
They are random classes, I tested it three times.
Soulweeper  [author] 28 Nov, 2020 @ 1:56pm 
Hey is it random or a certain class/job that gets spawned outside?
Dr. AlmaPumpkin 28 Nov, 2020 @ 1:35pm 
The submarine is wonderful, except for one thing, now I do not know if this is the sub's fault or some kind of other glitch, however, everytime I leave the outpost or natural formation or whatever, someone spawns outside the submarine and dies, there is no chance to save them. If this is adesign fault in the submarine, please fix it, but other than this, as I said, the submarine is superb.