Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

46 ratings
PAX ROMANA- I- main
   
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Tags: mod, Overhaul
File Size
Posted
Updated
5.066 MB
19 Feb, 2014 @ 4:49pm
7 Oct, 2014 @ 11:40am
22 Change Notes ( view )

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PAX ROMANA- I- main

In 1 collection by Akuru
PAX ROMANA
5 items
Description
Battle and Campaign economy Mod. Require other PAX ROMANA parts.
Patch 10 compatible


Barbarian and nomadic factions can recruit siege weapon in roman/ hellenic regions only and is limited, but all factions now have more chance to capture siege equipments
No flaming projectiles for cavalry units
Battles last longer
Some faction and units morale changed according his historical morale
missile weapon ap damage nerfed but horse, chariot, elephant ammo rised (nomad factions horse archers have more ammo according with reality)
Pilum shoot range and accuracy nerfed
Phalanx and spearman unit space changed
Loose spacing for most of units
Most of elite units got protect general formation
No big transport ship for barbarian factions
Roman military technology tree and unit junction revamped according Roman military reforms from Servius Tullius to Augustus
Servius Tullius VI class army- Early manipular army- late manipular army- marian army- augustian army- post-augustian army (PAX ROMANA III ready)
Colisseum can be builded in Rome only
Campaign economy and public order adjusted (factions groups got specific advantages)
Walls protection during sieges against missile weapons elevated
Naval missile ships got more ammo
Extra barricades HP and fire resistence of gates
Barbarian and transport ships got lower ramming effect
Some units got new formations and abilities
Building upgrade with anti- agent functions (as 30-40% more protection from agent actions success)
Etc.
NEW: All factions got one more enhanced and stronger army configuration (so now AI make 2 different army configurations) based on units proportions according with historical sources.
Armenia got phalangites from old Seleucid military settlements controlled by Armenian Kings
Greek and Carphagen Factions got higher technology bonus for recruit and upkeep mercenary (historically high % of his armys was mercenary) and fleet, also got economic bonus from trade.

PAX ROMANA _Roman Startpos
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=221594054
PAX ROMANA II - UNIT
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=221755823
PAX ROMANA III - UNIT UPGRADE
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=230024288
PAX ROMANA IV -GARRISON
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=227112307

Compatibility: Can be used with any non roman unit mods balanced with vanilla game, with any graphic and camera mods also. Not recommended using of roman units mods what can change reform progress line.
85 Comments
js419 3 Aug, 2023 @ 9:50am 
Pax Romana is the period when there weren't any civil wars and Rome experienced it's greatest territorial extent and economic prosperity - a golden age. It doesn't mean there wasn't any fighting. The barbarians were always a threat and Trajan conquered Dacia, Nabatea, and Mesopotamia. Hadrian's Wall was also built due to on-going wars against the Picts.
Surobutox 22 Feb, 2021 @ 5:36pm 
can you fix this mod. it crashes my game so much but i love the units
Lord Protector of Columbia 29 Apr, 2017 @ 6:21pm 
It just meant the Latins had a cultural peace and internal struggles were decreased, Rome was almost constantly at war with someone, kinda happens when you are conquering the known world.
Koga 25 Oct, 2016 @ 2:55pm 
isn't "Pax Romana" the time when Rome was at peace? Not trying to be salty but just pointing it out
Alessandro 19 Apr, 2016 @ 2:20pm 
please update!
Lucky Stralex 17 Apr, 2016 @ 2:35am 
WHY YOU LET THIS DIE
Jesus Loves You^_^ 16 Jan, 2016 @ 6:45am 
Very good work. Personally huge thanks for ''Most of elite units got protect general formation '', a fact in reality in ancient battles.
Big Boss 29 Aug, 2015 @ 8:23am 
I like a lot of stuff about this mod but I can't stand the battles. I love historical accuracy but I hate how long the battles are. If you made the battles like shogun 2 this would be the ulitmate mod.
SuperGorp 29 May, 2015 @ 6:36am 
I'm still early in campaign but this overhaul (Pax Romana Pt's 1-5) is working for me.
Blue_Lightning 29 Apr, 2015 @ 11:06am 
Talk on TWC about the Italian wars team workin on dis. Do they be true?