Space Engineers

Space Engineers

673 ratings
More Encounters Faction Wars Npc Vs NPC vs player
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Type: Mod
Mod category: Script, Asteroid, Planet, NPC
Tags: NoScripts
File Size
Posted
Updated
54.256 MB
10 Dec, 2020 @ 3:17am
5 Dec, 2023 @ 2:10pm
37 Change Notes ( view )

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More Encounters Faction Wars Npc Vs NPC vs player

In 1 collection by superhappyalien
Cargo Ships and Encounters NPC PVE based mod's
29 items
Description
DS/MP Server and Single player Harder Surival of More Encounters

If you Want No Ai And Fighter Drones unsub from this mod and resub to this
More NPC Encounters - Basic

If you Want Ai And Fighter Drones unsub from this mod and resub to this
More NPC Encounters - Basic Ai

If you Want Harder Ai And Fighter Drones unsub from this mod and resub to this
More NPC Encounters - Hard Ai

This mod Contains Encounters for Planets,Moons And Space, With Bases,Cargo ships Fighters,Drones For planets/Moons and for space And some Wheeled Encounters for planets, also added Asteroids Encounters.

Multi-player and Coop designed is recommend to get the best of this mod

Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system.

***New***
More Wheeled Encounters For planets And Encounters for the Newer planets

***Features***

1 Spawning based of players Rep and Faction Rep in a 25km area

: Higher the reputation you have with Factions the more you can trade buy and sell to NPC ships and Stations.

: Lower the reputation below -500 and that faction will become more hostile and below -1450 NPC will Spawn to
seek you out or start spawning stations that are more offensive.

: When Hostle with a Faction it Will Harder to Clear Bases from the planet.

2 Passing Trading Ships In Planetary Atmosphere and Space to Dock and Trade with and buy and sell Cargo Ore,Ingot,Parts And Encounters around Planets and as you get deaper in to space with Bigger Trader Area To Buy and Sell From

3 Revamp of Keen vanilla Encounters

4 More NPC Vs Player
And NPC vs NPC
More Wheeled Encounters For planets


5 Better Player Start by a player needing a Turret/Gun or jump drive on the Grid/ship/station before Ai see you as hostile, helps on severs where you loss everything from being wiped out by Ai

6 NPC Foothold War Scout Ship will look for area on Planets to spawn bases that call in Other Bases to spawn.

-1500 to -1450 Ship will be hostile with Spawns looking for you up to 25km (War patrol)

-1450 to -500 Factions will be Hostile with basic Defence of 2km (Patrolling)

-500 to 500 Factions will be Neutral and can trade with them buy and sell. Also Some Trade station can not grind untill remote or rep is -500 or lower.

500 to 1000 Factions will be Friends and you can trade buy/Sell more x2

1000 to 1500 Factions will be More Friendly and you can trade buy/Sell more x3

This dose not apply to Stations that have safe zones around them.


**NPC Hostile Targets**

if your Red/Hostile with NPC factions you only be targeted if you have the following Blocks on you Ship/station/Grid if you do not have these your mostly be left alone until there built. "this may edited of feedback so keep a eye on this"

[BlockTargets:ShipControllers]
[BlockTargets:Turrets]
[BlockTargets:Shields]
[BlockTargets:JumpDrive]
[BlockTargets:NanoBots]
[BlockTargets:Containers] Both Large and Small for both Grid types.

**Recommended ITEMS**

If you install this mods NPC's will have them too.

Nanobot Build and Repair System

If you Use this Mod, Ships with this Block on will be hunted all the time but if on a station/Static Grid will be ignored. this is to add a extra challenge as one Person could but 10 Build and repair Blocks on his Ship and Tank a NPC or grind it power in seconds.

Defense Shields

Hover Engine

Hover Engine Water Version

Tiered Engine Super Pack

Super Tiered Thrusters from T1 to T5

*** With Tiered Engine Super Pack your see a lot more Planetary Cargo ships as this mod give space ships with only ion thrusters to Fly on planets up to 1.2g etc***


Water Mod By Jakaria.

Water mod will add NPC ships on the water and a few under water base's and under Water wrecks to find.

Addons

Voxel Encounters for planets and Water Mod.

StarGate Spawns.


**World Settings And Recommended Settings**

Turn Cargoships and Encounters/Drone off. unless Running EEM as well then leave drones on or other mod that still use Keens Antenna based spawns.

This is a stand alone mod but Same content wise as as More Encounters 6.0 and 5.0

Sync Distance should around 10000 Meters.


What you should expect in Encounters and Cargo ship spawns


**This Adds the Following Factions*

Popular Discussions View All (1)
2
6 Oct, 2023 @ 1:20am
Ai breaking
ruan287
492 Comments
Ellis 10 Feb @ 9:14pm 
As of 2/11/2025 the game will abort loading due to missing Mus\MusConcert files. I can share logs if wanted.
Jolly 24 Jan @ 6:41am 
interesting, thank you
Jolly 20 Dec, 2024 @ 9:54am 
oic
mmospin.mirek 20 Dec, 2024 @ 8:31am 
Jolly- I had to place the wind turbine on the surface... and it was destroyed in every attack... but every attack ends after some time - due to lack of fuel, ammunition, or the attackers fighting with ships of other factions. My survival kit moved underground always contained a supply of parts to rebuild the turbines (I acquired more of them over time) so I repaired them, and when I could, I built batteries underground. Actually, that would have been enough for me to survive, but - so that the attacks would not interfere with my calmly digging into the underground chambers of the base, I pulled out parts of the reactor and uranium from the wrecked ships (of which there are more and more in the area) :) And I could power myself with whatever I wanted. But as a curiosity I will add that yes - surprisingly, turbines work underground. In a large room of the underground hangar I put a turbine for testing and it gave enough electricity to power the survival kit :)
Jolly 16 Dec, 2024 @ 9:36pm 
@mmospin.mirek, you build a Wind Turbine underground or something?
DMMWolf 26 Nov, 2024 @ 5:27pm 
So if this is run beside another encounter mod like say.. Cylons, Orks or Star Trek. Will those factions try to fight other NPC factions now?
rextheheroexe 19 Nov, 2024 @ 3:13am 
I dont know why, but I have been waiting for some form of attack and nothing has come yet. how long do I have to wait for an attack to trigger?
mmospin.mirek 5 Nov, 2024 @ 2:50pm 
but at the same time - congratulations :) you finally made this game - difficult :) from a boring construction game - a challenge for strategists :) the enemy attacks from the beginning.... I managed to dig a tiny bunker in the ground, and I've been staying in it for three days, shooting at enemy spaceships with a small pistol, and looking for an opportunity to finish them off with a grinder :))) It's true that any development will be long, but - finally a challenge :)
mmospin.mirek 30 Oct, 2024 @ 2:58pm 
hey - a few people have asked this before, and none of them got an answer - what's up with the recommendation "disable cargo ships and encounters/drones"? what happens if they are enabled? in other versions of More Encounters there is no such recommendation, or is it even in one that they should be enabled?
Jolly 25 Oct, 2024 @ 5:32pm 
Why do I start off with the worst reputation with Space Pirates and they send end-game attacks before i could even build 1 block for my base?

I cheated with a large grid, 8+ turrets with build/repair nanobots mod and still got my ass handed to me cuz before i could repair the last damage, they came with another wave... I can't even get to Magnesium to keep up with ammo production at the rate they kept sending those attacks...

Is this supposed to be impossible? :really: