Space Engineers

Space Engineers

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ISL - Marten MK2 RO-520 Excavator
   
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Type: Blueprint
File Size
Posted
Updated
7.330 MB
11 Jan, 2021 @ 9:02am
28 Apr, 2021 @ 6:02am
4 Change Notes ( view )
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ISL - Marten MK2 RO-520 Excavator

In 4 collections by Spite
ISL - Small Grid Printable Ships (with Printer)
185 items
ISL Shipyard
218 items
ISL - Small Grid Miners
60 items
ISL - Small Grid Vehicles & Trailers
36 items
Description
Purpose
A mining vehicle for excavating tunnels, mining and clearing paths for other vehicles.

Although the Marten MK2 has less cargo capacity than the older Ratel, its drills have greater range due to being mounted on hinges, instead of relying on differential suspension height. It also features a tow hitch, allowing the vehicle much greater versatility.

The MK2 has its Cargo containers lower to the ground, is slightly longer, has a better wheel set up and 4 thrusters (two forward, to backward) making it a more stable vehicle than the MK1, and better at climbing slopes. It also has a greater range of movement on the drill hinges.

Find the DLC free version here.

Find the MK1 version here.

Features
The Drill hinges are controlled either manually, on toolbar 4 (button 2 to lock position, button 6 to reverse direction) or through the MART script. To activate the MART script, first make sure the "Mrt2-R PB MART" programmable block is turned on, then control the vehicle via remote control (toolbar 4, button 1).

The cockpit has gyroscope control, whereas the remote control (Mrt2-R *RC*) does not, as it would interfere with the MART hinge control.

The suspension strength is set up for carrying a full cargo, so it may be a bit too hard when empty. To re-adjust, simply tap Toolbar 1, button 7 once.

This vehicle is still considered "printable," as there are only two sub-grids, each consisting of one Drill each. After printing, using a set up such as this one, simply place and weld up both drills as seen in the screenshots, then create or add them to the following groups for the toolbar buttons and scripts to function; "Mrt2-R Drills", "Mrt2-R Cargo" & "Mrt2-R MART".

Thanks to Brainetta for the video of his custom factory, printing out the Marten MK 2!

This truck is compatible with the following Trailers:
1. V.M.E Mobile Autocannon Trailer
2. V.M.E Single-Axle Survival Trailer
3. ISL - Gatling Turret Trailer
4. ISL - Missile Turret Trailer
5. ISL - Solar Recharge Trailer
6. ISL - Light Cargo Trailer
7. ISL - Hydrogen Storage Trailer
8. ISL - Survival Kit Trailer
9. ISL - Ore Detector Trailer
10. ISL - Medium Cargo Trailer
11. ISL - Medium Survival Trailer
12. ISL - Medium Solar Recharge Trailer
13. ISL - Medium Hydrogen Storage Trailer
14. [AGI] ST-65 Survival Trailer

Tools, Scripts & Weapons:
2 Hinge Mounted Drills
MART Script - for controlling Drill hinges
Brianetta's Trailer Manager Script
Fancy Status Displays - for Cockpit Readout

Power:
2 Large Batteries
4 Small Batteries
5 Small Hydrogen Tanks
1 Hydrogen Generator
1 Hydrogen Engine

Movement & Control:
1 Cockpit
1 Remote Control
1 Gyroscope - anti-flip system
4 Small Atmospheric Thrusters - two forward, two braking
6 Wheels (3x3)

Cargo Space
3 Medium Cargo Containers
2 Connectors

Miscellaneous:
1 Ore Detector
1 Rotating Light
3 Spotlights
Repair Projector

This ship has an empty mass of 25251 kgs.

All Programmable blocks are turned off in this blueprint and all toolbars are the same from the cockpit and remote control.

All ships, vehicles & trailers in this set have a rear mounted Merge block and can be printed using a welder wall with one (large grid) piston. However in this case the merge block is designed to be ground down after printing, all blocks that require removal are painted bright red.

Toolbars
Toolbar 1 - Wheels & Connectors
1. Wheel Power Down
2. Wheel Power Up
3. Wheel Friction Down
4. Wheel Friction Up
5. Lights On/Off
6. Connectors Switch Lock
7. Wheel Strength Down
8. Wheel Strength Up
9. Handbrake On/Off

Toolbar 2 - Batteries & Miscellaneous
1. Batteries Discharge
2. Batteries Recharge
3.
4. Camera Underside
5. Camera Rear
6. Drill Control
7. Drills On/Off
8. Ore Detector On/Off
9. Antenna Broadcast On/off

Toolbar 3 - Tow Hitch & Hydrogen Systems
1. Gyro Override On/Off - Anti Flip System
2. Hinge Tow Hitch - Attach
3. Hinge Tow Hitch - Detach
4. Ejection System On/Off
5. Hinge Tow Hitch - Lock On/Off
6. Rear Wheel Steering On/Off - Turn off for more trailer stability
7. Hydrogen Engine On/Off
8. Hydrogen Tanks Stockpile On/Off
9. H2 Generator On/Off

Toolbar 4
1. Control *RC*
2. Drill Elevation Hinges - Lock On/Off
3. Drill Control
4. Drills On/Off
5.
6. Drill Elevation Hinges - Reverse
7. Thrusters On
8. Thrusters Off

Toolbar 5 Trailer Manager
1. PB Trailer Manager "up"
2. PB Trailer Manager "down"
3. PB Trailer Manager "apply"
4. PB Trailer Manager "back"
5. Rotating Light On/Off
6. PB Trailer Manager "connector"
7. PB Trailer Manager "unpack"
8. PB Trailer Manager "attach"
9. PB Trailer Manager "detach"

Toolbar 6 - Miscellaneous
1.
2.
3.
4. Parachute Hatches Open/Close
5. Repair Projector On/Off
30 Comments
Rumaan 6 Nov, 2023 @ 1:02am 
So I ended up building this one by hand at first and for some reason the middle wheels on both sides refuse to generate, either through constructing or through the menu. I even tried removing the Hydrogen tanks on the right side and destroying/making a new one to no luck. I currently have the vehicle elevated too, so the ground shouldn't have been an issue.
omni 22 Jul, 2023 @ 8:33am 
i think the gyro for flipping has the wrong axis overrode to flip it when i used it pitch needed to be overrode for it to flip, when setting it up roll, pitch, and yaw are in the gyro orientation not the ships cockpit from what i have seen
Thodor12 26 Apr, 2023 @ 4:15pm 
Hello Spite, I've made a variation of this miner into a construction rover, (aswell as some other vehicles/trailers). Can these be added to your ISL shipyard. I can DM you further if I have to upload them etc.
Lord Dudelsack 27 Jan, 2022 @ 9:24am 
neverming, just saw theyre dlc stuff
Lord Dudelsack 27 Jan, 2022 @ 8:54am 
cant build the wheels om this :(
Chrisbitz 3 Jan, 2022 @ 3:48pm 
I've been trying to get to grips with this. If you wanted to drill a reasonably gentle slope down to some ore, would you use rclick drilling, or lclick drilling? either way, is there a set angle you keep your drills at to maintain the gentle slope??
Rawthorm 23 Oct, 2021 @ 3:07pm 
Love this design, but I'm having some build issues with it. When being constructed at base a few parts refuse to build (2 of the 4 hydro tanks, or the rear lights for example. Can't build them by hand or automatically from the projection for some reason. Any idea why this may be?
Gariot 12 Jul, 2021 @ 4:47am 
This is an amazing design. The drills on hinges help to create a bigger tunnel! :) Its pretty hard to use in the beginning, but after a while it will get more easy. I yet have to figure out why the mouse controls for the hinges/drills are not working for me but i was already tired when testing it and probably just forgot something :)

And as always: we need more Rover designs ;P ;)
Angelus Mortis 9 May, 2021 @ 4:47am 
probably the niftiest little rover ive printed out yet... even printed it out in a super small underground moon base... WARNING do no go airborne... coming down too hard on the front will destroy the cockpit and make the whole front axle fall off... is was interesting getting it back to base lol... @spite i wish someone would create decent cheap large grid ships everyones obsessed with these model capital ships it seems
Spite  [author] 22 Apr, 2021 @ 7:42am 
Hi Raggje,

There are two ways to control the drills angle:
1. If you're not using scripts, use buttons 2 & 6 on toolbar 4

2. With the MART script - I assume this is the one you're struggling with?

If so, here are some things to check:
• Did you turn on the programmable block? By default they are all switched off.
• Do you have scripts enabled in the world you're playing?
• Are the drill hinges locked? (check Toolbar 4, button 2)
• After placing the drills, did you add them to the group "Mrt2-R MART"? As the script needs to be able to find them
• Make sure you are driving the vehicle via the remote control block.