Space Engineers

Space Engineers

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Items (24)
Attachments - large to small grid without limits!
Created by Digi
This mod adds a rotor that spawns with the opposite grid size head on it, large-to-small and small-to-large, aswell as a full block large to slim small for flush attachments. This is a different version of Electronics Panel mod but with significant differe...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
[Deprecated] Ore Detector+
Created by Gate
Check out https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970200455 a script based version that is user-configurable and doesn't overwrite the definition file! Increased range ore detectors: Large Ship: 1200m Small Ship: 300m Note: If you're runnin...
Window Doors
Created by Kham
Nothing revolutionary, it's just a pretty simple door... I made this because I frequently find myself wanting just a simple door that will fit in with windows all around it in certain builds, especially on Earth builds as I use a lot of windows there. No b...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Faster Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib...
GPS Distance Helper
Created by Meridius_IX / Lucas
Description This mod will add the distance from the player to the coords into the description field of the GPS entry on the GPS screen of the terminal. This is useful if you have a large list of GPS entries and you do not want to keep them all active on yo...
[Broken] Marine Pirate Encounters
Created by Meridius_IX / Lucas
Marine Pirate Encounters Description This mod adds a handful of hostile NPC marine encounters to the game. These encounters require the Water Mod by Jakaria to function. How These Encounters Spawn The encounters in this mod do not spawn on a timer, they wi...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Projections To Assembler
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description: This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler. How To Use: Ensure your Projector Block ...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
[Obsolete] RivalAI
Created by Meridius_IX / Lucas
This mod is now Obsolete. Please use Modular Encounters Systems instead....
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
Target Lead Indicator [Obsolete]
Created by Zelious
This mod adds target lead indicators to the HUD. They work with any weapon and any other HUD mod! A Little Example: https://i.imgur.com/r5kVk2s.gif Tell Me More... In all cockpits you will now find 4 new setting. A switch to enable or disable target indica...
AQD - LCD Image Extension
Created by enenra
Current version: 1.2b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a small extension to the available LCD images in Space Engineers. The aim is to add a couple of fairly general images as the vanilla game is fairly...