Sid Meier's Civilization VI

Sid Meier's Civilization VI

150 ratings
Fix AI Luxury Improvement issue with Monopolies and Corporations Game Mode
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26 Feb, 2021 @ 10:15am
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Fix AI Luxury Improvement issue with Monopolies and Corporations Game Mode

Description
This mod fixes the luxury improvement issue the AI has with the Monopolies and Corporations Game Mode by moving corporations to currency. I noticed that the AI worked correctly when you reached economics, so tested moving the requirements for corporation to pottery and AI went on improving everything normally. I decided to move it to Currency as it wont have a lot of effect on the game, as you need a great merchant to create a corporation anyway, and it turns out even if you have one it does restrict the creating until you actually reach economics. So fix works great.
39 Comments
Vicc 15 Dec, 2023 @ 2:02pm 
Is this mod obselete already? Or have the developers still not fixed in themselves?
FlyingThunder 6 Nov, 2023 @ 5:50am 
this mod seems to cause a TON of desyncs
infixo 13 Dec, 2022 @ 9:40pm 
I created a fix that also solves Ancient Era issues and doesn't move Corporation. Anyone interested pls. check it out here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2901589423
Shiva 4 Dec, 2022 @ 6:38am 
I just wasted the good part of a day playing a match until I realized the AI is not improving their darn luxuries! Then I remembered there was a bug with Corp&Monop. but I encountered it last years ago when I played with this game mode last time. SURELY it has been fixed during all this time. But no... it hasn't! Thanks Firaxis!
And unironicly than you for making this mod, dear creator.
R.E.D  [author] 14 Apr, 2022 @ 1:33pm 
Yes by chance its hard code so even if my mod moves it, you cant build it until economics.

I use a AI builder booster so no more unimproved AI lands.
JNR 7 Dec, 2021 @ 4:54am 
wait, so economics unlocking corporations is entirely hardcoded? because the tech requirement for the "Corporation" improvement is the only link between the tech and corporations that I found.
Olafr_the_Viking 17 Nov, 2021 @ 2:48pm 
Playing with this mod installed now, in medieval era, and can confirm that AI will improve luxuries and build industries now, but I find that the AI doesn't improve all luxuries (yet - still medieval era), but probably about 70-80 % or so. Thanks for your work, R.E.D.!
binarysolo 23 Oct, 2021 @ 5:51am 
Firaxis devs should do their jobs and fix this
R.E.D  [author] 21 Oct, 2021 @ 6:51pm 
Not sure about it doing anything without monopoly, I think not. It wont hurt.

Extra Builder Charge Mod..

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2381732819