Total War: WARHAMMER II

Total War: WARHAMMER II

37 ratings
Swords of Gazul restored
   
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Tags: mod, Units
File Size
Posted
Updated
1.439 MB
1 Mar, 2021 @ 12:05pm
30 May, 2022 @ 9:38am
9 Change Notes ( view )

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Swords of Gazul restored

In 1 collection by zerg93
Mod compilation
221 items
Description
As the title and image implies this is a reupload of my old mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2403358735
You can find the full description of what this mod does in that link.
This reupload was necessary due to a faulty update of mine that corrupted the original mod, still deeply sorry about that fellas.

*UPDATE 13/03/2021*
Added:
-New hero Drodigrim Bittersteel
-New custom passive ability Endless Vow
-Endless Vow Is exclusive for the following units: Drodigrim Bittersteel, Guardians Of The Flaming Vengeance and Zealots Of The Flaming Vengeance

*QA*
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

Credits compendium:
Thanks to all the artist who made those warhammer pics.
Thanks to Sythropo https://steamhost.cn/steamcommunity_com/id/pixelparadise for his great Weapon Resource Pack mod! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2394969694
All of his models are superb but that Grudge Raker...oh boy, It was instant love! Support this and all of his future works, please!
Thanks to kophis https://steamhost.cn/steamcommunity_com/id/kophis for his Dwarf Shotgun prop https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2175090680 that I did use for Drodigrim Bittersteel, please support him!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
Thanks to @YourUgly https://steamhost.cn/steamcommunity_com/profiles/76561198434895638 for suggesting the creation of Dwarf units with swords and thus making of all this possible.
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-speed up my Warhammer 3 preorder
-PC related things

[paypal.me]
27 Comments
n.pedrazalis 8 Jan, 2024 @ 8:44pm 
oky thank you i will wait
zerg93  [author] 7 Jan, 2024 @ 5:11am 
This mod requires a complete rework and it's kinda low on my porting list, so I have no idea when I'll be able to port this one.
Use greenphoenix23's Lost & Found: Witch Hunter of Gazul in the meantime https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2932035048 .
n.pedrazalis 7 Jan, 2024 @ 2:13am 
hello can you bring this mod to warhammer 3 please port it ?
zerg93  [author] 22 Aug, 2022 @ 8:17am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
stefan_kolbe 3 Jun, 2022 @ 5:03am 
Dear Zerg93. First of all thanks for the time you've spent, to proove that your mod works. I just deactivated all running mods and only single loaded the swords of gazul mod. Result - none of the units was shown and I don't know why. Surprisingly Thorgrim had an engineer hero with the name Tom Phillipson at start although I didn't load any other mod than yours and although I never had this before. I tried it with Kaedrins Mod Manager and with the CA launcher, but same result. I just wanted to tell you this, to let you know, that your mod isn't responsible for the issue. If I only would know what's the reason for it.:steamsad:
zerg93  [author] 31 May, 2022 @ 4:21pm 
These are the final results of my investigation after 89 turns in a Mortal Empires campaign with Thorgrim with only this mod enabled: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2411993530/3390660679625000693/
As you can see from the screens after building all of the required main and secondary buildings all of the units are recruitable and available.
You can see their unit cards in the building browser and the recruitment tab.
As far as I'm concerned this mod Is working as intended.
Again: the issue Is on your end and I have no idea of what could possibly cause said issue.
And again: all of my other mods are made to be compatible with each other so they are not the cause of said issue either.
That's pretty much everything I could do here, I'm done. :cozycastondeath:
zerg93  [author] 31 May, 2022 @ 11:31am 
My mods don't have compatibility problems with each other nor can cause issue like that.
I'll make a final investigation on this issue by playing a campaign myself and see if I can recreate the issue, can't do anymore than that I'm afraid.
stefan_kolbe 31 May, 2022 @ 8:04am 
Thank you for the time you've spent watching to find out what's the issue. Currently I make use of your goblin wars 2 mod with the dwarven steel legion - a pretty nice mod. Thanks for your patience. :steamthumbsup::steamthumbsup::steamthumbsup:
zerg93  [author] 31 May, 2022 @ 12:40am 
No, I didn't forget to update the building chains.
The units are properly assigned in the building units allowed table, in the custom battle permissions table and in the units to grouping military permission table which are the three main tables that manage the units in both custom battle and campaign.
Moreover each unit cards Is properly attached to each unit.
Again: I have no idea if You have another mod that Is messing your game up or not.
And no, I don't think that the update wasn't save compatible but You can try a new campaign and see if the problem Is still there or not.
stefan_kolbe 30 May, 2022 @ 11:48pm 
Dear zerge93. I saw that you updated your mod and gave it another try, but no success with the mortar. And by chance I discovered today that there are no unit cards of 2 other units of this mod - the souldrakes and the zealots. Could it be, that you forgot to dedicate the unit cards to the new building chains after the last DLC, where CA changed the millitary recruit and millitary support buildings? I tried different options as leaving away the mixu unlocker for empire mods, but nothing changed. I didn't find the culprit for this issue. Maybe you have an idea or another one who reads this. Thank you so far. I so much would love to play this mod, but at the moment it doesn't make sense, unfortunately. :steamsad: