X4: Foundations

X4: Foundations

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Minor Factions Extended
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127.097 KB
12 Mar, 2021 @ 7:46am
16 Mar @ 10:41am
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Minor Factions Extended

In 1 collection by Luca
Variation Expansion Mods
4 items
Description
Requirements:
- Ship Variation Expansion
when using VRO also
- Ship Variation Expansion (VRO Balance)

Description:
This mod adds more jobs and wharfs/shipyards to the Scaleplate Pact, Hatikvah Trade League, Yaki and Alliance of the Word.
The factions will not act as "full" faction, this mod is just to add a bit more life to them and the galaxy.
Hatikvah will be busy mining and trading while the Scaleplate Pact will pirate and smuggle more. SCA will sell licenced gear to anyone willing to pay!
The Yaki will show some more activity as well and you may encounter explorers for the Alliance.

This mod also adds new themed gamestarts for: Yaki, Hatikvah, Scaleplate.


External Links:
Nexus[www.nexusmods.com]


FAQ:
Why does it require SVE?
Because the factions make use of SVEs ships. In theory you can use it without SVE, but you will miss out on the faction jobs (and get your debug log spammed with errors).

Any future plans?
Yes. I think.

Does this make SCA and HAT into full factions?
No! This mod only adds wharfs/shipyards and jobs/ships to the factions. Useful if you want to have a pirate playthrough.

Anything special about the factions?
Not really. SCA sells ships and equipment without requiring any licences, so you can get your hands on limited equipment...


Credits:
I'd like to thank DeadAir, UniTrader and Shuulo for helping me with various things :)
Big thanks to KO for letting me use her character within this mod!


Licence:
  • You may not reupload this addon anywhere.
  • You may not change/rework any files of this addon.
If you want to do any of the above ask for permission first!
155 Comments
Luca  [author] 19 Apr @ 8:42am 
@Shenfreya
No worries, can happen. Thanks for reporting back.
Shenfreya 19 Apr @ 7:55am 
@Luca, must beg your pardon. your mod was not guilty at all and now Custom Yaki gamestart works well.
I've found what was wrong. Kuertee UI extensions needed an update, and my protection for UI was still activated (but Kuertee mods and Sirnuke API are not compatibles with this protection).
My bad again. :steamsad:
Shenfreya 18 Apr @ 4:21pm 
Thank's for answering so fast. Obviously, it's not your mod. I have just began an other game with vanilla Kingdom's End gamestar, and the UI tab acces broke after some missions.
Need some test to find where it comes from, if i can.
Luca  [author] 18 Apr @ 11:29am 
@Shenfreya
Could be the custom starts are broken, havent looked at them in ages. Though never noticed any issues just having the mod running with the custom gamestarts.
Shenfreya 18 Apr @ 11:07am 
I think, but not sure it realy comes from this mod, that it breaks somehow the UI : cos i can't acces to player infrmations and message tab in game when starting whith custom stars as "Last Yaki".
Vanila starts don't break acces to the player informations tab.
Luca  [author] 6 Apr @ 3:01pm 
@KLS
No idea, their behaviour is not modified in this mod.
KLS 6 Apr @ 2:37pm 
Is it possible that SCA doesn't care about standing?
In my custom start I set SCA to +30 and it tells me that they won't pirate my ships but they try some times (even my miners).
Mr.Person 18 Mar @ 5:02pm 
Thanks
Luca  [author] 18 Mar @ 4:16am 
@Mr.Person
Yes
Mr.Person 18 Mar @ 3:07am 
Is it safe to add this to an existing save?