Stellaris

Stellaris

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Stellaris Dee for Default 03/21
   
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Items (17)
!!More Trait Picks
Created by zulu9812
This simple mod changes the max trait points available: Robots get 8 maximum traits Machines get 9 Biologicals get 10 Now (hopefully) updated for 3.1.1...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
Animated Synthetics Portraits Expanded: Reborn
Created by jasonpepe
Revive one of the mods Silfae ever made. For Stellaris version 4.0. --- Disclaimer: I DO NOT own "Animated Synthetics Portraits - Expanded". The original author is Silfae, who created many outstanding portraits for Stellaris. All that I did is fixing the p...
Avali Animated Portrait 0.5.4 (for 2.8)
Created by Blackhole32
Current build 0.5.4 for Stellaris 2.8 With the help of Logan 'Grey' Fox, this mod was revived as an animated portrait mod! However, it is still not perfect so we have to work on it more. Thank you very much for your support and sorry for this long absent! ...
No leader level hard cap
Created by Ambulatory Cortex
Removes the leader level hard cap, and *only* the hard cap. Makes no other changes than setting the hard cap to 9999. All soft caps remain in place, so your leaders are limited by your technology, instead of an arbitrary hard limit....
Precursor Traits
Created by zulu9812
TEST UPDATE for 3.10.2: Please give feedback! UPDATED for 3.3.2: Finally, I had to change the code because of a Stellaris update! I would appreciate some testing feedback. UPDATED FOR 3.0.1: Just a version number change. This mod will probably always be co...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Sins of the Prophets: NSC Compatibility Patch
Created by Lavo
Sins of the Prophets: NSC Compatibility Patch v0.3.0 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compatibility patch for use wit...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.4.0 Compatible with 3.13.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for Sins of ...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Expanded Gestalts: Forgotten Queens (4.0 Update in progress)
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 2 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Origins Extended
Created by QUENTOPOLIS
Last updated for Stellaris version 3.6 ("Orion" update). Next updated delayed. Due to a change in material circumstances, I am currently unable to work on updating the mod. The re-write update is therefore postponed indefinitely. If anyone wishes to work o...
Xenology : Traits Expansion Neo - Bio Module
Created by Devious
XTE : Neo is the 3rd iteration of Xenology. This mod offers 40 new and exciting biological traits to choose from in empire creation, as well as 45 special leaders, each unique to their species' attributes. Full list of new content here. The Neo rework brin...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...