RimWorld

RimWorld

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AA Silvalise Kobolds
   
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Mod, 1.2, 1.3, 1.4, 1.5
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2.469 MB
27 Mar, 2021 @ 8:32pm
3 Jul @ 3:56pm
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AA Silvalise Kobolds

Description
Adds playable Silvalise race! The Silvalise Kobolds are similar to Dogbolds, in that they aren't picky about food and they are small. But they also are friendlier and have more technology than the Dogbolds.

Stats by comparison to humans.
Humans: Move Speed 4.6, Min Comfy Temp 16, Max Comfy Temp 26, Total Temp Range 10, Fist Damage 8.2, Teeth Damage 8.2, Headbutt Damage 5, Health Scale 1, Hunger Rate 1, Body Size 1.

Silvalise Kobolds: Move Speed 6, Min Comfy Temp 10, Max Comfy Temp 30, Total Temp Range 20, Claw Damage 5, Teeth Damage 7, Health Scale 0.60, Hunger Rate 0.70, Body Size 0.75, Work Speed 1.15, Immunity Gain Speed 1.15, Mining Speed 1.25, Smoothing Speed 1.15, Trade Price Improvement 1.10.

Yes, I am aware that the temperature range is large.

These Kobolds do not get mood penalties for eating bugs, people, kibble, or raw food. They are not bothered by dead men's clothes or by lack of tables. They do not care about sleeping on the ground, darkness, or selling prisoners. None of these things give them a mood penalty, but that doesn't mean it isn't still beneficial to feed them well and give them comfortable beds. They just don't need it to maintain sanity.




Known Issues:
1. The same food issue as the Dogbolds, though I think that is fixed. I don't know for sure yet if the problem is entirely dealt with, but I have changed their food type to "CarnivoreAnimal" and "OmnivoreAnimal" just like the Rimhammer Beastmen in the hopes that it fixed the issue.

2. Just like the Dogbolds, they can't be scheduled for surgery to add prosthetics. And prosthetics can't be added in Prepare Carefully either. But they can be added in Dev Mode.
*edit* Prosthetics should work now. For future reference, I needed to put this in the General Settings
<humanRecipeImport>true</humanRecipeImport>


Not compatible with Biotech.
27 Comments
ArmoredAmpharos  [author] 9 Jun @ 12:39pm 
If the bionic/aerotech eyes do happen to pop up, I found this mod which should remove the bionic eye overlay.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880879890
ArmoredAmpharos  [author] 8 Jun @ 5:13pm 
Known Issues:
When using prepare carefully, the tail does not change color with the skin on character creation. But once my saves were created, returning to main menu and reloading made the tail the same color as the skin again. Not something that I think I can fix, but it doesn't really break stuff so I'm not concerned.
Wound graphics. Vanilla has wound graphics, which are obviously made for normal human pawns. I was unable to figure out how to change them or relocate them so they don't cause bloody wounds to just float off of a kobold's face. So the best solution I could manage was to find a way to disable them entirely on these kobolds. It's not ideal, but I at least would prefer no wound visuals at all than have a "missing eye" wound just floating at the end of their snout. Bionic eyes did not show up in my testing either, but they did on some of my other races. I haven't figured that out yet. But if bionic eyes do appear, they will float in the wrong place, sorry.
ArmoredAmpharos  [author] 31 May @ 6:15am 
I'm so glad I have finally been able to make progress. Even if it isn't perfect, at least it is up.
ked 30 May @ 11:44pm 
Thank you for updating this!!! :awswadine:
ArmoredAmpharos  [author] 27 Nov, 2022 @ 1:08pm 
A reminder that I have a Discord. And that I am working on updating all my race mods, I just haven't had a lot of free time to do so recently.

https://discord.gg/ncprGdtFWB
ArmoredAmpharos  [author] 13 Aug, 2021 @ 6:18pm 
Hey guys. Remember to check out the discussion on the Dogbolds page to put your 2 cents in for the next critter.
ArmoredAmpharos  [author] 31 Jul, 2021 @ 1:20pm 
Thank you. Of you're on when I get home tonight, I'll do that.
Ashilstraza 31 Jul, 2021 @ 12:25pm 
You should be able to message me on the alien framework discord, am in the list of race modders there.
ArmoredAmpharos  [author] 31 Jul, 2021 @ 9:27am 
I would appreciate it. I need the help
Ashilstraza 31 Jul, 2021 @ 5:13am 
@ArmoredAmpharos I could help you with updating if you would like.