Total War: ROME REMASTERED

Total War: ROME REMASTERED

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No Rebel Settlements Vanilla Campaign
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Feature: Campaign, Map
File Size
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686.344 KB
4 May, 2021 @ 12:47am
16 Sep, 2021 @ 10:23am
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No Rebel Settlements Vanilla Campaign

Description
This mod takes the settlements controlled by the rebels at the start of the campaign and puts them in the hands of the playable factions. Settlements have been shuffled around a little for a little more historical accuracy. All villages have been upgraded to towns and the infrastructure has been improved in lower tier settlements to allow the AI to build better economies and armies early on. Since there is no rebel settlements, war will be declared sooner on other factions.
19 Comments
CarlosJulioCésar 7 Jan, 2024 @ 6:29pm 
How compatible is this mod with a More cities mod?
WorthiestNIC 16 Jun, 2021 @ 12:05am 
I will definitely credit you both
WorthiestNIC 16 Jun, 2021 @ 12:04am 
Awesome thank you for letting me know this information its extremely helpful. Also thank you for allowing me to use your version of mundus magnus for a future Sub-campagin/sub mod.
Nick1assassin  [author] 15 Jun, 2021 @ 1:31pm 
@Worthiest yeah you can use the mundus magnus version when you want to. Just make sure you also credit the creator of totalis bellum, since I included his mod into mine. As for turning factions into others, you can change the culture of factions but you would also have to make new unit skins for whatever units you intend on making. I don't have that kind of modding experience but online there is probably a lot.
WorthiestNIC 13 Jun, 2021 @ 12:18am 
One thing I'd like to ask is how complicated is it to turn an existing faction into a different faction ? The reason I'm asking is one of my plans for a custom campaign was on the mundus magnus map I'd make the S.P.Q.R united with the other Roman's being like a Roman Gaul or Roman Greece stuff like that.
WorthiestNIC 12 Jun, 2021 @ 11:48pm 
Thank you for allowing me to use both I'll be crediting you for both of the custom campaigns that i'm going to create and that's ok i'm mostly keeping it a more vanilla experience anyway like my main mod. In the future though I plan on making mundus magnus version with many changes at that point I may ask if I can use some of your newer unit and building modifications assets to help with it if that's ok.
Nick1assassin  [author] 12 Jun, 2021 @ 11:05pm 
@WorthiestNIC, yeah you can use that version aswell if you want. The only difference between this version and the united rome version is just the combination of the roman factions. Just note, I did not apply any of my newer unit and building modifications to these mods.
WorthiestNIC 12 Jun, 2021 @ 9:35pm 
It would be used to create a S.P.Q.R version of united Rome.
WorthiestNIC 12 Jun, 2021 @ 9:29pm 
Awesome thank you :lunar2019smilingpig: ill credit you as well. Would I also be able to use your united Rome version assets to ?
Nick1assassin  [author] 12 Jun, 2021 @ 9:23pm 
@WorthiestNIC yeah sure you can use this, go right ahead. :cupup: