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3. The range of this gun is 1,200m which is 400m further than the vanilla gun.
4. I could add in a bit of negative elevation, but I'm not willing to put in the -43° that Keen uses. I'd go to maybe -10°.
I would say that your best bet is asking Skallbjorn for permission to post an unlisted modification of this weapon. Reducing stats like ROF, and possibly others, is potentially going to annoy some of the other users of the turret and I don't need that headache.
1. The access ports are in the same configuration as the vanilla gatling turret. When placed, inventory access is at the front and terminal access is at the back; I just checked in game with the two side by side. The only difference is Keen has the inventory highlight include the bits below the ammo drawer handle where I don't. This could be changed but I can't make it a priority right now.
2. The rate of fire of the gun is actually 1,200 rounds per minute which is 20 rounds per second. This sounds fast but it's actually pretty pathetic as even the 50 year old 30mm cannon on the F-15 Eagle is capable of 6,000 rounds per minute. Makes the vanilla Gatling look even worse, even by today's standards since it fires 700 rounds per minute.
What if I ask the original author and they say yes? I'd be ok with it being unlisted
Also, no reuploads please, even unlisted ones. This wasn't my mod to begin with so I can't authorise reuploads.
Especially since I heard that WC turrets dont damage their own grids
And in my game just now checking again, it now was able to shoot just fine (at a regular rate)
Which lead me to notice, its a lot faster than the regular turret, at 11.72 sps than the regular 8.8
Lastly about the model, yea not only was I getting the error but the ports are flipped,
Like, the conveyor port is on the terminal side and vice versa for both LG and SG
So
A) would you change SPS and Elevation Restrictions to be in line with the regular WC turrets?
And B) If not, do I have permission to modify this mod to do so? As in maybe upload it if I want to play with friends using it
That error about loading of model is a red herring from Keen; there isn't actually any error and it can be safely ignored. You'll find that error pops up when placing many WC weapons for the first time.
It shouldn't be aiming below 0° elevation in any case; it's set to elevate between 0 and 90. If it is aiming below 0 elevation then that's something else in WC causing that; not the weapon config. I did find a discrepancy between the small and large grid weapons; the small grid gun has a minimum elevation of -0 where the large grid is set to 0 minimum elevation. You'd think that'd be the same thing but knowing SE this is a problem. I tend to not let my guns go below 0 elevation because then I get complaints that peoples guns are shooting their bases and connected grids and whatnot.
And even then, it seems to be running at like 1/60th the speed, only giving off one shot per second
Also the interact highlights are backwards
Sorry about finding so many bugs xD