Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Diadochi Campaign
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Game: Alexander
File Size
Posted
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1.835 GB
5 Jun, 2021 @ 11:55am
22 May, 2024 @ 11:07am
4 Change Notes ( view )

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Diadochi Campaign

Description
Following the death of Alexander the Great, his sucesssors (known as "Diadochi") would engage in a series of conflicts for supremacy. After eleven years of wars, the empire became dominated by five generals who declared themselves kings: Kassandros, Lysimachus, Antigonus Monophthalmus, Seleucos Nicator and Ptolemy Soter. Antigonus resumed the hostilities by sending his son Demetrius to regain control of Greece and a coalition was formed to defeat him. This is the setting of this mod.



- New campaign starting in 302 BC, shortly before the Battle of Ipsus. This was a critical moment in the history of the Hellenic world. You have the option to follow or challenge the course of history, but your ultimate goal is to restore Alexander’s empire under your banner.

- Six playable factions: Macedon (Kassandros), Thrace (Lysimachus), the Antigonid Kingdom (Antigonus Monophthalmus), the Seleucid Empire (Seleucos Nicator), Egypt (Ptolemy Soter) and the Maurya Empire (Chandragupta Maurya)



- Ten non-playable factions: Epirus, Sparta, Illyria, Bosporus, Scythia, Dahae, Armenia, Bithynia, Nabataea and Media Atropatene.

- The campaign map is based on the Alexander’s campaign. It includes new regions and “Terra Incognita” (an unconquerable region located mainly in desert and steppes to focus the campaign in the most important cities of this period)




- City-resources: some important cities are represented in the map as resources, such as Jerusalem, Damascus, Palmyra and Thermon. I didn’t create new regions for these cities to avoid having too many siege battles in the campaign. However, they are represented in the campaign as cities producing resources.

- Seven Wonders of the Ancient World return in this campaign.
Unfortunately, Rhodes in not in the map but you can see the Colossus of Rhodes represented in the campaign. It doesn’t give any bonus but, IMHO, it was important to represent this wonder because the monument was built to celebrate the Rhodian victory in the great siege of Rhodes that happened just a couple of years before the beginning of the campaign.
It’s not possible to have more than one wonder per region, so the Temple of Artemis is represented graphically in the map and in the building browser as a temple that give special bonus for the faction who controls Lydia.

- Historical characters: In this campaign you can find some historical characters. This is true not only for factions leaders and their family but also for some generals. You can find characters such as Pyrrhus of Epirus (by this time he was not King of Epirus; he was exiled); and Prepelaus (one of the greatest generals serving Kassandros). Seleucos also starts the campaign commanding Indian elephant because historically he received these beasts from the Maurya Empire as result of the peace agreement signed recently with Chandragupta. Antigonos was known as the "one-eyed" ("Monophthalmus") and his portrait reflects this.

- Traits: Demetrius, son of Antigonus, has some traits that represent some recent events, such as “bad siege attacker” because he failed to besiege Rhodes.
The grandson of Antigonus and the son of Seleucos are the faction leaders of Macedon and the Seleucid Empire, respectively, in the original Rome 1 campaign. To reflect this, they have the same traits in both campaigns to give you a sense of continuum.
- Merchants: merchants were excluded from the original Alexander campaign but they are recruitable in this mod.

- Mercenaries: the mercenary system of Imperial Campaign was restored, i.e., you can only recruit local troops as mercenaries and not troops that are already part of the faction roster. New mercenary units were included such as the Indian mercenaries, Nubian Infantry (in Upper Egypt) and some mounted camel units (in regions with camels as a resource). Antigonus deployed some of the best mercenaries that money can buy in the Battle of Ipsus. To reflect this, the Antigonid kingdom has access to more mercenaries than other factions.



- The recommended language to play this mod is English
- The mod was tested using all Remastered features on, including merchants. You should also use them when playing the mod.


- There is a random CTD that occurs during Macedon's turn. I'm still investigating the reason for this. If that happens to you, please reload the game. You will be able to continue your campaign.


- Rome should be your final challenge before claiming victory!
65 Comments
Boicote  [author] 1 Jun, 2024 @ 9:18am 
I released a remastered version of this mod. You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3258966439 .
Probably I'm going to delete this old version soon.
Totalste 20 May, 2024 @ 11:48am 
It's great and very playable! Thanks Boicote for this awesome sequel to ALX. Just a little error come up after closing game: "Illyria was assigned resource grain: only hidden resource shoul be put there". Other than this very stable and great mod!
Boicote  [author] 19 May, 2024 @ 4:01pm 
The mod is now compatible with the latest patch
redragons 3 May, 2024 @ 8:04pm 
Could not launch even after following instructions, fatal error.
jsrdoc 2 Dec, 2023 @ 5:04am 
The era of the Diadochi is a fascinating historical period and this mod does a great job.

I'm looking forward to the update
Incel 22 Sep, 2023 @ 3:55am 
Couldnt even launch the game. Pretty much dead at this point it seems
Riekopo 18 Aug, 2023 @ 5:01pm 
any update coming? really cool mod. Regarding the "Future Projects" ideas. I suggest contacting Feral Support and requesting the changes. They are very responsive and are working on another patch I think.
kiwi 9 Mar, 2023 @ 6:06pm 
same problem
vitor.hasnoc 14 Jan, 2023 @ 9:09pm 
"Script error in Q:\Feral\Steam\Workshop\2508489613\data\descr_cultures.txt, at line 8, column 1. DATABASE_TABLE error found : error reading record from file". This happens everytime I start the game with the mod activated, so I haven't been able to play. Is there a fix for that?
Geffalrus 7 Oct, 2022 @ 2:27pm 
Any update on when this mod is likely to be, well, updated?