Divinity: Original Sin 2

Divinity: Original Sin 2

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UniqueLootdDropsCraftingDyePatch
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
10.425 MB
21 Jun, 2021 @ 6:03pm
21 Oct, 2021 @ 9:05am
11 Change Notes ( view )

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UniqueLootdDropsCraftingDyePatch

Description
This a patch for my mod Unique Loot Drops.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2414527037

It makes it compatible with the armor dye mechanics of the Crafting Overhaul Mod. It does so by removing all the color data from my main mod. So this Patch is only for those that want to use the dyes in crafting overhaul, or anyone who just really loves the color grey.

Place it after my main mod in the load order.
29 Comments
Kangarumpy 29 Jul, 2022 @ 5:05am 
Big fan of grey, thank you so much!
Oh Schiezel 4 Mar, 2022 @ 8:12am 
Hello, so firstly thanks a lot for your amazing job! I've got your main mod and it's really nice playing with it :)

I've got a small problem with this patch though: when I subscribe to it, it doesn't seem to download with my other mods, and it doesn't appear neither in Mod Manager (1.10.3.0) or in the game itself, in the mod option.

I've checked in game as well, my armors aren't grey as they're supposed to be, as you said on this patch description.

Would you know by chance whatthe problem is? And is a patch supposed to appear in the list as the other mods, or not at all?
< blank >  [author] 18 Aug, 2021 @ 1:55pm 
I'm not familiar with Conflux. But it should be compatible with other mods since it doesn't modify base game files/stats
Mustang0524 9 Aug, 2021 @ 3:41pm 
Hey sis Unique loot drops compatible with Conflux? I mean im sure there'll be some balance problems but i would hp[e it works otherwise?
< blank >  [author] 2 Aug, 2021 @ 11:58am 
I meant to say sometimes I forget to update this patch so the latest might not always be dyeable
< blank >  [author] 2 Aug, 2021 @ 11:48am 
yeah I will, I sometimes just haven't this patch
Nemie 30 Jul, 2021 @ 4:47am 
Could you make dyeable raider's helmet too? Thank you.
< blank >  [author] 25 Jun, 2021 @ 2:38pm 
Nvm, I just updated it
< blank >  [author] 25 Jun, 2021 @ 1:34pm 
Yeah I think one point I clicked something that extracted all the display names and descriptions fro m the game stat file to my mod folder. So I had all the name and description info in my mod for things that I didn't actually change. I deleted all the extra files before publishing so it should be fixed now.

I haven't updated this mod yet for my latest update, I will in the next day or two. Everything will still work fine except you won't be able to dye latest items I added until I update this.
VibrantSpark 23 Jun, 2021 @ 12:40pm 
I've extracted the base mod, and I found out that in your SkillData>Zone_Description.lsb and Zone_DisplayName.lsb, the description and display name of Laser Ray has the bar on them.