Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Imperial Truth - Units and Buildings Overhaul
   
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411.172 MB
23 Jun, 2021 @ 11:55am
7 Nov, 2021 @ 8:27am
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Imperial Truth - Units and Buildings Overhaul

Description
Dear Followers,

A few weeks ago, I get an honorable request to help work on the Total Conquest project witch I gladly accepted. This is not mean that I will not continue my Imperial Truth series, but for now, I have to put it on hold. Because of the new update, the modders have significantly more opportunities, and with this, the whole Imperial Truth project will be redone for the better. I updated most of the mods to be available four you, except the Units and Building mods. This is because it would be terribly time-consuming (which I don't have) and it will be completely redone when I will continue the series. During the work with the TC team, I will be able to learn from the bests, which I will try to repay with quality help. I also started to learn how to use Blender, and with that, I will be able to create my models instead of just using and recoloring the existing ones.

I would like to thank you all for your friendly support and helpful feedback I will try to do my best to come back and redone/continue the series.



Part 3: Buildings and Units Overhaul

Unit overall stats, cost, upkeep, etc, are completely redone. To make this mod as realistic as possible - while keeping the game balanced - I gathered information from YouTubers like Metatron, Shadiversity, Skallagrim, and Tod's Workshop. I'm grateful for the informative content which they created.

Full mod description and future.[docs.google.com]

Short Summarized Stat Rebalance:
- Armour, shields and manpower quality are superior.
- Every unit weapon and armour stats is based on their exact visual look in the game.
- Unit cost and upkeep are based exact on their quality, number and equipment. [First page][docs.google.com]
- Ground penalty system was completely reworked based on unit/weapon type and faction bonuses. [Second page][docs.google.com]
- Buildings extended, especially for barbarian factions. The building's cost and construction time are redone. [Third page][docs.google.com]


If you find some bug, typo, etc. please let me know in the comment section. If you have suggestions in balancing, I'm open to constructive ideas. Thank you in advance and I hope you enjoy my mod.

Special thanks for English Bob for some ideas which I used in this mod.

Great thanks for the testers:
nothingaboutme_19
Pyrrus
gamerwithopinions

The mod only supports the English language so far.


My other mods so far:
Part 1: Traits and Heritage
Part 2: Less Colorful Faction Borders
Part 4: The Great Map Overhaul
Part 5: Name List Extension

My Texture packs so far which are included in this mod:
Texture pack 01: Armoured Spartan and Argyraspides


2021.09.25. "Good morning to all. Just noticed this mod has 4 negative ratings back then from the first released. I never really understand why to downrate something which I'm just not interested in but if you find some flaws or something why you think the mod is not good enough, or even that bad to be worth the negative rating, please let me know. Because your opinion helps to improve the mod and serves the community, however, your speechless negative ratings are not. Thank you for your understanding."
Popular Discussions View All (2)
3
4 May @ 3:50am
Feedbacks for a better immersion
Corythus
2
27 Sep, 2024 @ 10:53am
Bug Reports
Corythus
74 Comments
Jungfaha 14 Apr @ 5:44pm 
think this is broken just fyi
Austere Hare 25 Dec, 2024 @ 9:59am 
merry christmas!
Corythus  [author] 25 Dec, 2024 @ 8:20am 
Good evening,
Thank you for your kind words. I haven't been able to do modding for a while now and I'm uncertain when or if I can continue. You are free to use everything.
Merry Christmas!
Austere Hare 24 Dec, 2024 @ 12:42am 
wow, this is extraordinare!

testing. would you be ok with me trying to incorporate this into the RXQOL mod?

:lunar2020halodragon: :steamthumbsup:
Jungfaha 29 Apr, 2024 @ 8:29pm 
https://i.imgur.com/9EB5xw3.png yah its broken, so i am using this mod instead https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3000716237 until the above is fixed.

and the armored spartan mod linked in description.
Kaisar 8 Apr, 2023 @ 8:54am 
I'm having the same problem that fredricott has.
shooter 16 Feb, 2022 @ 5:28am 
There are missing files in models_strat/residences. Mod will not launch because of that
fredericott 11 Feb, 2022 @ 12:17pm 
Game crashes when i try to start it ... have i done something wrong ? it says :\Feral\Steam\Workshop\2525286417/data/descr_cultures.txt, at line 8, column 1. DATABASE_TABLE error found : error reading record from file
robertewins 8 Jan, 2022 @ 2:13am 
Wow great news, good luck with the project Corythus, will check out the Total Conquest mod next! cheers.
Corythus  [author] 7 Jan, 2022 @ 11:20pm 
Dear Followers,
A few weeks ago, I get an honorable request to help work on the Total Conquest project witch I gladly accepted. This is not mean that I will not continue my Imperial Truth mods, but for now, I have to put it on hold. I updated most of the mods to be available four you, except the Units and Building mods. This is because it would be terribly time-consuming (which I don't have) and it will be completely redone when I will continue the series. During the work with the TC team, I will be able to learn from the bests, which I will try to repay with quality help. I also started to learn how to use Blender, and with that, I will be able to create my models instead of just using and recoloring the existing ones.
I would like to thank you all for your friendly support and helpful feedback I will try to do my best to come back and redone/continue the series.