Space Engineers

Space Engineers

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Description
To enable plugin loader, add this to your Launch Options:
-plugin "..\..\..\workshop\content\244850\2407984968\RunPluginLoader"

Mod load order:
Text HUD API
Modular Encounters Spawner
IO vanilla tanks&wheels submod
Industrial Overhaul - Water Mod Compatibility
Daily Needs to Industrial Overhaul Merge Plugin ( DNSK )
Industrial Overhaul - v1.4
Daily Needs Survival Kit ( DNSK - Mk4.1a )
Planet Agaris 'A water planet' - Industrial Overhaul
Water Mod
WeaponCore - 1.7(12)
...

Planet Agaris:
Recommended Size = 120000m (120km)
Oxygen Level = high
Temp = Warm
Gravity = 1g
Wind = earth-like
Ores = earth-like
Water Radius = 1.012
Items (26)
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Long Windows Pack [Abandoned]
Created by ARAURA
https://i.imgur.com/fNrc0VA.png https://i.imgur.com/uC5EfY3.gif Welcome to your one stop for Long Windows! This window mod is a great addition to your existing armor ramp mod, adding long window slopes, faces, and side variations. Both large & small blocks...
Laser Antenna Grid Firmware
Created by Nomad
This mod updates the laser antenna with the following new features. Adds a new option to draw a laser in between the two connected antennas (the colour can be customised too) Adds a new option to connect the connected antenna's grids (enabling wireless pow...
Transparent Displays - See-through LCDs!
Created by Digi
This mod adds new text panel blocks (LCD blocks) that are transparent. Currently it has: - LargeShip 1x1x1 square - SmallShip 3x3x1 square - SmallShip 1x1x1 square The text can be read from both sides. Survival ready, has construction models, it's paintabl...
Projector Preview - miniature blueprint display + damage status
Created by Digi
Augments the projector with a miniature projection option. Features: Preview mode - miniature blueprint view. Scale, move and rotate the miniature with precision, can even be positioned inside cockpits. Status mode shows damaged blocks, incorrect blocks, i...
[QoL] Production Quota
Created by DraygoKorvan
Quality of Life: Adds a quota list to the assemblers in game (basic and up). Assemblers will automatically add components to production if the grid contains less than the desired item count. If something goes terribly wrong use the Reset button. Mod is des...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
(AR) Wind & Solar Energy
Created by All right!
Description: Two blocks that should help us in building of energy complexes. And fixed Solar Panel model. https://i.ibb.co/qCdNnRN/New.png New ↴ https://i.ibb.co/tYQbdNh/Space.png https://i.ibb.co/1qbqykj/Wind-Turbine-Stackable.png --- Large Grid --- Exten...
Industrial Overhaul - Water Mod Compatibility
Created by Clockwork168
Compatibility Add-On for Jakaria's Water Mod. Reduces buoyancy of Metal Wheels. Most vehicles using them should no longer float unassisted. Adds Flotation Tanks and Flotation Cells: These blocks are designed as a substitute for Oxygen/Hydrogen Tanks for bu...
Industrial Overhaul - v1.7.2
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Daily Needs to Industrial Overhaul Merge Plugin ( DNSK )
Created by Skallabjorn
THIS IS NOT THE DNSK MOD ITSELF. Please post any issues your having with DNSK itself on the official BUG REPORTS page on the main mod ( after reading the official guide HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1618709569 ) THIS IS THE OF...
Daily Needs Survival Kit ( DNSK - Mk 4.2 )
Created by Skallabjorn
https://i.imgur.com/tX3qF8Z.gif ___________________________________________________________ TRUE SURVIVAL IN SPACE! Now you need Food, Water and Rest , not just Air and Power! READ >>>>> CAN NOT AND WILL NOT WORK ON XBOX OR PLAYSTATION <<<<<< READ This mod...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Attachments - large to small grid without limits!
Created by Digi
This mod adds a rotor that spawns with the opposite grid size head on it, large-to-small and small-to-large, aswell as a full block large to slim small for flush attachments. This is a different version of Electronics Panel mod but with significant differe...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
IO vanilla tanks&wheels submod
Created by CaptainArthur
Replaces IO tanks and Wheels with vanilla. Why Because IO lowers the tanks buoyancy by a lot. This making it as it was inteded by the water mod Load order https://i.imgur.com/LiAMqi8.png Link to original: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Plugin Loader [Deprecated]
Created by avaness
Keen has decided to remove plugins from the Steam workshop. Anyone that has Plugin Loader currently installed from the workshop must clear the game launch options. To install the new version of Plugin Loader, install the launcher....
(AR) Conveyors Update
Created by All right!
Description: This mod adds 6 new conveyor belt forms for Small/Medium/Large size. I made amends to gates, so now you won't be able to see through the conveyor belt. Now no one will know that transport tube is empty inside) https://i.ibb.co/qCdNnRN/New.png ...
Colorful Rendering
Created by Ryukki
Ever felt like SE visuals were a little bland? Or that putting pee shine on Earthlike isn't a visual upgrade for the game? With this mod which uses Medieval Engineers superior visuals as base now has more vibrant colors along with shadows. This mod will ma...
Jetpack Nerfing
Created by Galenmacil
This mod modify the "Characters.sbc" files and change the following definitions from the "Default Astronaut": ForceMagnitude to 300 from 3200 (used to be 1600 in older SE beta version) SlowdownFactor to 1 from 5 (used to be 3 in older SE beta version) MinP...