MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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OmniCore - Gameplay
   
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8.940 MB
7. Aug. 2021 um 5:21
4. Juli 2022 um 23:07
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OmniCore - Gameplay

Beschreibung
Gameplay version. All mechs available from 3014.

Adds 31 Inner Sphere OmniMech variants to the game.

Blackjack II - 7 variants
Firestarter - 9 variants
Owens - 6 variants
Strider - 5 variants
Templar - 4 variants

Required mods:
Yet Another Mech Lab
Yet Another Weapon Mod
37 Kommentare
Whitebeard 8. Jan. um 23:47 
update?
Mechmaster2.0 30. Sep. 2024 um 16:20 
has anyone tried to see if this still works with dlc 4?
Colithiel 13. Okt. 2023 um 20:31 
Will this work with DLC5?
Sarblade 7. März 2023 um 16:58 
Anyone tested it with dlc4? :)
snaf  [Autor] 30. Aug. 2022 um 20:29 
Hmm that's weird. You should be able to drag any weapon onto them. I'll have to do a fresh test run to see if i can recreate the bug.
Twenty-One Echoes 30. Aug. 2022 um 5:07 
I have a dumb question. All my OmniPod slots are greyed out. How do they...work exactly? Is MechLab conflicting with them?
Doom monkey 5. Juli 2022 um 10:30 
Thank you! I was really gonna be bummed about not having a Templar this run.
snaf  [Autor] 4. Juli 2022 um 21:44 
New update coming tomorrow which will work with latest YAML and DLC3 :)
Doom monkey 4. Juli 2022 um 16:27 
In case anyone hits this, with the latest YAML mod, this mod seems to have mechs with fixed engines overweight.
Sinostorm 15. Juni 2022 um 15:26 
Hey just got a quick question, do you by chance have an update timeline for this mod?