RimWorld

RimWorld

1,807 ratings
LightsOut
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.829 MB
24 Aug, 2021 @ 8:05pm
9 Jul @ 6:59am
84 Change Notes ( view )

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LightsOut

Description
LightsOut
Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can.

Features
  • Pawns turn the lights off when they're the last ones leaving a room.
  • You can choose whether or not pawns shut off specific lights (useful to keep common areas from flickering constantly).
  • Who sleeps with the lights on? Pawns now turn them off when they sleep.
  • Workbenches enter standby when not in use, drawing no (or less) power until a pawn starts using them again.
  • Should support most light mods, and should support most mod workbenches.

Bugs / Feedback
Please report any bugs, compatibility issues, and suggestions in the discussions (not comments) below! Please check the pinned discussions before making a new discussion to avoid duplicates (I appreciate it).

Save Compatibility
You should be able to add or remove this mod whenever you'd like without causing any disruptions to your save.

Performance
I developed this mod with performance in mind, so it should have a negligible impact on performance in most cases. However, if you are noticing a performance impact from this mod, reach out to me and we'll work out where I can lean the mod out to help!

Mod Options
  • Find the light flicking distracting? You can totally turn that off, and lights will act like vanilla again without affecting the workbenches.
  • Are your pawns scared of the dark? You and your wimpy colonists can keep the lights on while they sleep.
  • Think workbenches pulling 0W at idle is a little cheat-y? No biggie; you can adjust the percentage of their normal idle power draw that they consume while in standby.
  • Still think it breaks the game's power economy? I have GOT you. You can adjust the power workbenches draw when in use, too. Dial in the exact balance you want while still enjoying the luxury of not paying for it when you aren't using it.
  • Do you feel insecure about the size of your log? Boy have I got the solution for you! Now in the mod settings you can enable my most personal debug messages to help inflate your log. If that's not enough, there's even a "spam my console please" option that... well it spams your console as my mod does its thing. Keep these settings off or else.

Planned Features
Here are some of the things that I'm working on for this mod:
  • 1.5 support should be in place right now, but it's actively changing, so let me know if something ends up breaking!
  • Support for autodoors entering standby
Popular Discussions View All (52)
5
7 Jul @ 12:01pm
Biotech Mech Gestator looping job
JoeOwnage
2
10 Jul @ 7:13am
Incompatibility with latest 1.6 update
meteornge
15
14 Dec, 2024 @ 7:55pm
This mod is causing all textures on my screen to appear grey unless the game is paused...
Hijinx
812 Comments
Ithaldir 8 hours ago 
Noticed that the mech gestater stays in standby even when gestating.
juanlopez2008  [author] 14 hours ago 
What version of the mod are you using? It logs the version number when the game starts
Маринчик 14 hours ago 
It's more a question for other users of the mod than for the author - this mod causes a lot of errors with the hygiene mod and gives out fog all over the map except for a small diamond in the middle. does anyone have a similar error?
Öffentliches Ärgernis 16 hours ago 
May I ask support for Electric Alloying Furnace from Expanded Materials - Metals , or should it be always on?
Jet 11 Jul @ 5:44pm 
rimpy claims hugslibs dependency but it hasnt updated yet. ignore?
juanlopez2008  [author] 11 Jul @ 11:54am 
You can check the log when you first start the game; I print the mod version there for this reason.

The latest version is 2025.7.9.20, if you have 2025.6.X.X then you have the old version and you can unsub/resub the mod to force Steam to update it
Scroll of Greater Baja Blast 11 Jul @ 11:48am 
It's possible, but it's not possible to easily tell with Steam's jank workshop content delivery. I'll try again later.
juanlopez2008  [author] 11 Jul @ 11:44am 
Are you on an old version of the mod? That issue sounds like the one fixed in the latest update a couple days ago
Scroll of Greater Baja Blast 11 Jul @ 11:40am 
Mod is currently nonfunctional with Odyssey, maps start with a rhombus of visible space and anything outside of it cannot be interacted with and it cannot be uncovered.
juanlopez2008  [author] 11 Jul @ 7:19am 
@The Flesh this mod does turn off workbenches when not in use.

@_baseplate HugsLib is not listed as a dependency for this mod. You do not need it