Europa Universalis IV

Europa Universalis IV

33 ratings
Colonize It!
   
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26.723 MB
29 Aug, 2021 @ 7:11am
9 Nov, 2024 @ 2:37am
47 Change Notes ( view )

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Colonize It!

In 1 collection by Ikumyon
Colonize it! related mods
8 items
Description
Let's create a colonial nation on the old continent!
Have you ever experienced something like this?
You've just taken possession of a remote island, and now there's a rebellion there! What should I do? It's so far away from my home country!
If only we could have a colonial state in the old continent...
Don't be surprised. It's possible.
But there were other mods for that, weren't there?
But it's different from the previous MDO that added colonial regions.
For example, if you add a mod that adds a colonial region to India, you won't be able to have a colonial nation when you play India. In addition, you can't set up a trading company in India outside of India. But this mod is different. You can do both.
How to do it is simple
All you have to do is press "Decide". It's that simple.
This is all it takes to create a colonial nation.
Of course, before you create a colony, you can also check which region you want to create a colony in and the area you plan to create it.
Please use it conveniently!
Support for The Great Exhibition
When you install The Great Exhibition, you may get a blurry image. We have adjusted the image so that it does not appear out of focus, and it is available here.
Specifications
.To create a colonial state
1. The capital is located outside the target continent.
2. Your country owns the territory.
Q & A
Q. If a colonial nation added by this mod is declared war by the surrounding nations, won't the suzerainty come like the colonial nations in the new continent?
A. Yes, the suzerain will come. Therefore, it is unlikely that you will find yourself in a smaller state unless the suzerain country is defeated.
Q.I can't change my name.
A.This is a specification.
Q.What are the criteria for AI to create a colonial nation?
A. I don't know, it's at the whim of the AI.
Q.Why do I have to create a colonial nation in a decision?
A.Because you have not added any colonial regions. If you add a colonial area, you can't use a trading company, and you can't fulfill the author's wish to have both a colonial state and a trading company.
Q.Tell me about the colonial regions you've added.
A.We have diverted the trading company range. So that MAP will be the MAP of the colonial region added by this mod.
Q.OP, isn't it?
A.Yes, it is.
Q.It's really made by the author to make the war easier by leaving it to the vassals, right?
A.Yes, that's right.
What you can't do in the old continental colonial nations added by this mod.
Change the name
Change the flag of the country
Colonization (some countries)
Extension Mod
MOD name
Description
Corresponding to the event image of The The Great Exhibition
Add events around North Africa.
Not an extended mod, but useful in case of crashes
Mods that are compatible
MOD name
operation check
Operation Status
Yes
It is recommended to use this one
No
It'll probably work, but there's a chance it'll crash.
No
It'll probably work, but there's a chance it'll crash.
No
It'll probably work, but there's a chance it'll crash.
No
It'll probably work, but there's a chance it'll crash.
No
It'll probably work, but there's a chance it'll crash.
Yes
It is recommended to use this one
If it crashes
You can use this to avoid crashes.
You can also create a colonial state on the same continent in an archipelago such as Indonesia.
Add a colonial state to the scope of your trading company charter.
Japanese Language
Brotherly Mods
Hoi4 version
Popular Discussions View All (1)
7
30 Jun @ 3:02pm
Bug Reports
Ikumyon
34 Comments
Dr. Peacock 6 Jul @ 7:46am 
Thanks for the work, great mod.
1 question:
If I release a subject and then want to colonize a territory, the province is transferred to my subject immediately as soon as my colonist is there, not after the colonization is complete.
Is this supposed to be the case, can it be changed? Or do I really have to own the entire territory and then release it to avoid this?
Crustys41 5 Jun @ 1:51pm 
theres no newfoundland colony, I annexed newfoundland and nova scotia from the UK after I won a colonial war, and I'm tryna make a colony by using this mod but nothing is popping up
Fasz_fej_jankó 1 Dec, 2024 @ 1:42am 
does this work with subjects expanded?
whuchurface 30 Mar, 2024 @ 1:09am 
The capital requirement on the polynesia node seems to be backwards, right now it says you need to have your capital in the trade company region to make a colony rather than to not have your capital there
Eray 9 Aug, 2023 @ 2:53pm 
my favorite mod so far
Ikumyon  [author] 26 Jun, 2023 @ 12:56am 
@Crossblade
There are no changes other than to add colonial states. If you care, do it yourself.
Darthiyan 26 May, 2023 @ 7:57pm 
What happens if I use commands to give random land to native American states?
Will we get an Aztec France? One way to find out:steamthumbsup:
󠀡󠀡 11 May, 2023 @ 11:20am 
yeahi know haha np
Ikumyon  [author] 10 May, 2023 @ 11:27pm 
@Fallen
I see, I'm not very good at English.
󠀡󠀡 10 May, 2023 @ 11:00pm 
you misunderstand; i was telling you that i was thankful for the mod since i waited 1400 years without the mod just to find out i couldnt make colonies and now i can because of you.