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https://gist.github.com/HugsLibRecordKeeper/a864c14ac3077d38398a14455a6377b2
In addition, is there anyway to set secondary stats to focus on? At the moment, with the tree cutting stat that you added support for, pawns only prioritize harvest yield with no preference for secondary characteristics - meaning you have two tools, one with plant work speed and one with tree cutting that both share the same level of harvest yield, your pawns will not swap between them because they only care about the main stat.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3028566550
-Weapon override Gizmo
-Tool Policies changed to only display tools ( improves policy loading times where before it would load all weapons your game had)
-Three chopping stat support
-Cleaning Speed support
-Auto Melee improved Now Requires Pickup and Haul to Function
-Hunting job now prioritizes long range weapons (if pawn doesn't have a long range will look in storage before going to hunt)
-Policies changed to only display tools
-Ditched primary and secondary toggles
-Better de-generalise work support