Conquest of Elysium 5

Conquest of Elysium 5

29 ratings
The Omni Mage
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
187.982 KB
4 Sep, 2021 @ 10:18am
16 Apr, 2022 @ 6:51pm
5 Change Notes ( view )

Subscribe to download
The Omni Mage

Description
This mod adds a new class into the game, the Omni Mage.
What is an Omni Mage? Basically, it's a heavily modified version of the secret Archmage class, on steroids. It adds a new leader unit, the Omni Mage.

The gimmick of this class is that it's all about mages and ritual abilities. You cannot recruit any standard troops, at all. Soldiers with sharp blades and pointy sticks? How uncivilised. Archers with bows and arrows? How primitive! Scouts or captains? Who needs them!

You need only recruit mages! This class has a whopping Wizard recruitment chance of 50%, and multiple wizards can appear for recruitment every turn. All mercs, including scouts, heroes and assassins, (should be) disabled.
You'll have to rely on ritual summons to be your chaff. Good thing your Omni Mages has access to them from several faction rituals! Other than that, he can recruit catapults/trebuchets for alchemist rituals, and mirrors for illusionist rituals.

Until then, It's just you, accompanied with a Warlock Apprentice. Pick and choose your fights. An Omni Mage may be OP, but he's just as squishy as any other mage. A stray arrow, or even AoE spells from other mages (or himself) may cause an unhappy accident (beware chain lightning)!

Additionally, if you own at least 1 temple (not libraries, temple), you have a chance to recruit apprentices from several other magic based classes! Ever wonder what it'd be like to have a Necromancer and Demonologist at the same time? Well now all you need to do is capture a temple! Chance to recruit them increases with more temples owned.

Summary of Omni Mage
Spawns with guaranteed 2-3 magic items. Has Farsight and Acute senses as well.
Has access to several spell schools at level 2.
Has access to several rituals at tier 2 from other classes, just like the archmage. The difference being Warlock rituals have been replaced with Illusionist rituals.
Can be promoted with an expensive, custom ritual to have access to level 3 spells of all his spell schools.
He is just as squishy as any other mage. If he dies, you won't be able get another Omni Mage.

I tried limiting the Omni Mage rituals and apprentice recruitment to only "Magic" based factions, so you won't be doing things like Voice of El shenanigans or getting Baron recruitment. Possible recruits are Necro, Demonologist, Druid, Enchanter, Illusionist, Warlock, Witch and Alchemist.

Final Notes
I made this mod out on a whim, just for fun, and it's my first time modding. It's far from balanced, nor is it too serious an approach to a new faction. I had this idea when playing an unlocked Archmage class via mod, and just thought it'd be fun to use only mages.

I had some issues making this mod as expected. I wasn't able to get the Warlock rituals to work properly (the tier 1 spells that upgrade warlocks to a specific path kept showing up) so I just opted to replace it with Illusion and start the game with an Warlock apprentice instead. I also couldn't find a way for the Omni Mage to learn new rituals, or upgrade existing rituals to tier 3, when promoting. You'll just have to settle with tier 2 rituals until you hire more apprentices I suppose.

There's likely bugs or weird stuff ingame I don't know about. I haven't really tested it from compatibility for other mods as well, but it should be fine with some of the more popular ones (maybe?)

None of the art assets used in this mod are made by me.
The spritework for the Omni Mage was created by Wolfenoctis:
https://pixeljoint.com/p/43003.htm
Art for the banner is from Baalbuddy:
https://twitter.com/baalbuddy/status/1360885696941203456
Popular Discussions View All (1)
2
16 Sep, 2021 @ 6:54pm
New Ritual System Update
MoloMowChow
22 Comments
blood_guts 5 Dec, 2024 @ 2:02pm 
oooh this looks fun. I enjoyed the archmage but I too was hoping for more mage recruitment. Thanks for making this
Alpharius 7 May, 2023 @ 7:03am 
Is the High Cultist a recruitable also?? :)
MoloMowChow  [author] 16 Apr, 2022 @ 6:52pm 
Sorry for the late update, but the mod breaking after the latest update should now be fixed.
ehkowarrior 6 Apr, 2022 @ 5:24pm 
So, I fixed the issue locally. It seems that CoE5 doesn't like mods with ANY capital letters. You need to rename the mod files to be all lower case, and do this for every mod. Just the title, not the entire text.
ehkowarrior 6 Apr, 2022 @ 5:15pm 
Error in mod directory D;\....Steamapps\workshop\content\.../Omnimage.c5m at line -1 and something about having the wrong lower and Upper cases. Did you update and violate a naming convention?
thomas.s.winther 7 Dec, 2021 @ 9:33am 
OmniMage transforms to a big blue warriorAnt???
Damn, it was fun gameplay! Thanks :-D
And on top of it - suddenly my superpowerfull Omnimage warps into a big blue warriorAnt?!? He retained the itemslots and items, all experience and his name - but no spells!!
I have no idea what triggered it and the change runs bacwards through savegames lol.. now, thats magic for you lol
Komatchi 25 Sep, 2021 @ 2:13pm 
This may be the most fun mod I have played with. Set up come Gold Mine, Crater, Primal Forest, Hoburg Manufactery, and Impassable Mountians maps with a long tunnel to get to the bases and played against some AI. It was awesome to get to see all the units.
MoloMowChow  [author] 15 Sep, 2021 @ 5:23pm 
@NullChaos
It takes into account all rituals. The only reason a tier 3 ritual appeared when promoting in the previous upgrade was because of some weird bug, and because the Omni Ascension spell was made to forget itself when used, freeing up room for one more ritual.

Neither happens anymore with this latest update.
NullChaos 15 Sep, 2021 @ 3:08am 
@MoloMowChow Does the ritual number reduction take into account tier 3 rituals? I know you made a note about not getting them to upgrade but (before this last update) if you ascended then learned a tier 2 ritual then the respective tier 3 ritual of mastery would unlock
MoloMowChow  [author] 14 Sep, 2021 @ 2:46am 
Update has been pushed out to address the ritual limit problem.

Feel free to discuss the changes in the new discussion thread. It also has a summary of what changed and how it works now.