Starbound

Starbound

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Supper's Combat Overhaul - But its only NPC Behaviors
   
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294.595 KB
7 Sep, 2021 @ 10:28am
12 Sep, 2021 @ 9:28am
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Supper's Combat Overhaul - But its only NPC Behaviors

In 1 collection by Rylasasin
Rylasasin Collection: Non-GiC
77 items
Description
For those who like the changes made to NPC combat ai brought about by SentientSupper's Combat Overhaul (dual weilding capability, smarter movement, etc,) but don't want the other stuff, for compatibility or other reasons.

Obviously, you shouldn't use this with Sentient Supper Overhaul itself, and credit goes to SentientSupper for making the mod.

Fully compatible with Frackin.

Note: Yes, I did get permission to do this.

Proof of Permission[media.discordapp.net]. I am the 'someone' mentioned.
50 Comments
Gorigo 18 May @ 11:30am 
try harder
kirb 18 May @ 11:02am 
How are you supposed to actually fight NPCs with this? The instant any melee enemy comes onscreen they will FLY across the screen like a jedi or something and just gravitate onto my position like i'm a black hole. No amount of repositioning or using fast techs to get away will give any distance, my only option seems to be facetanking and hoping i can outdamage them with my own melee weapon. Is there something I'm missing?
Gorigo 7 May @ 5:36am 
Author, pin this so people who use monster core + this will stop having mobs random dying
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386154385
Gorigo 26 Apr @ 1:32pm 
prob incompatible with monster core but yeah
Gorigo 26 Apr @ 1:31pm 
yeah, this mod is bugged, they keep dying randomly
Sparkyboi 25 Nov, 2024 @ 1:50pm 
enemies keep dying before i can even see them, i feel like this mod is what it's causing it, is it incompatible with Difficulty+?
Kemuja 1 Dec, 2023 @ 5:51pm 
I really want to use this, but my personal gripe is that NPCs don't close doors behind them.
glider521al (Aura of Worlds dev) 9 Mar, 2023 @ 8:23pm 
Wonderful work, Thank You.

I appreciate the improved combat with NPCs while maintaining compatibility with other mods.

Is there a version or patch somewhere that adds a short telegraph (or a fraction of a second delay timer) before NPCs perform a jump lunge attack? it would allow for reliable dodging at the close to medium range.
Deku Scrublord 8 Feb, 2023 @ 11:19pm 
Unfortunately I've noticed the issue with Lana and Tonauac still persists with this mod. Lana will not approach the artifact when the player arrives and won't unlock the door to the teleporter and Tonauac gets stuck in place a few tiles in front of the teleporter and starts repeating his dialog again, never actually using the teleporter himself. This always happens regardless of mod compatibility because I tested it in an isolated environment with no other mods installed.

I understand that this is a re-uploaded and gutted down version of Supper's Combat Overhaul so the uploader won't be able to fix this. I just want to leave this comment here to let people know that if they use this mod, these two story npcs WILL break during their respective missions regardless of what other mods you do or don't have installed.
KitsukiKit 29 Jan, 2023 @ 8:49pm 
will you be updating this?