Invisible, Inc.

Invisible, Inc.

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Items (16)
+ Loading Screens
Created by Shirsh
+ 5 loadings screens made out of game's early access updates posters all art made by Klei, with very minor retouch applied (corporations name change) To install: subscribe to mod, start game, options/gameplay - "refresh mods" button. Now press "accept", qu...
Advanced Guard Protocol
Created by cyberboy2000
Advanced Guard Protocol (formerly known as Challenging Enemies Mod) adds several new guards, both low and high level. This mod was originally released on the Invisible, Inc. forum August the 23rd as a hard mod but this is the first time it is available on ...
Agent 47
Created by wodzu_93
Some say they were born for their profession, but for 47, alias Tobias Rieper, that statement is uncannily literal. The advent of genome editing allowed the contract killing sector to cut out the middleman, so to speak, when it came to producing and traini...
Agent Mods Combo
Created by Shirsh
Compilation of my agent mods with some additions. Extra agents: Dr.Pedler - cyborg character made but unreleased by Klei - extra hard melee consuming movement points; door kicking and scan grenades, short (3 tiles) wireless access to consoles. Mist - escap...
Community Bug Fixes
Created by qoala _
Community-provided fixes for various bugs in the vanilla and DLC game. Requires Sim Constructor. By default this tries to fix each bug towards a reasonable state that players can learn to expect (hopefully to the state they already expected based on the ga...
Cover overlays for agent mods
Created by Shirsh
"Wireframes" for my agent mods (Dr.Pedler, Mist, Ghuff, N-Umi). To have all of those mods installed not required, any combination should work. Should also work with combined versions, both English and Russian. Hey guys, as you know, in vanilla Invisible in...
Function Library
Created by wodzu_93
This mod provides function overrides required for my other mods to run. If modders want to add their code to this for shared use, please PM me on Discord, or in our Discord Channel, #mod_corner. Version 1.107...
Neptune Corporation
Created by cyberboy2000
After a long time of hiding, the mysterious Neptune corporation reveals itself. Based in Antarctica and well researched into cryogenics, they will use all new tricks and traps to protect their facilities. This mod was created thanks to us modders being giv...
New Items and Augments
Created by wodzu_93
Originally created by Nerava ( http://forums.kleientertainment.com/topic/54693-modsome-more-items-a-few-tweaks-hopefully-no-crashes/ ), this mod adds a collection of items and augments, heavily overhauls current items as well, and changes starting gear of ...
PEIA Legends: On-File Draco & Rush
Created by Hekateras
Agent mod: Adds agent alternates for Rush & Draco from the Contingency Plan DLC. If you've paid attention to the game's lore, you may know that Rush and Draco only have Archived versions of their loadouts and are heavily implied to have fallen along with t...
Rescueable Archive Agents
Created by Shogal
This mod allows you to rescue archive versions of agents in Detention Centres. In campaign mod options, you can choose which agents will come as on-file or as archive versions. If you choose both versions for the same agent a random version will be picked ...
Sea Level Change
Created by Shyllelagh
60 years from now, the world has been ravaged by unchecked climate change. Brutal Resource Wars have destabilized existing nation-states and impoverished much of the former developed world. North American governments have collapsed, leaving a network of ri...
Sim Constructor + Sequential Mod Loader
Created by cyberboy2000
The Sim Constructor is a tool that gives mod makers more freedom while maintaining compability. These are the current modules: 1) Early, late, and unload options for mod loading. 2) Modding existing generation options and customizing new options(more than ...
Talkative Agents (+ Chatty Guards)
Created by Hekateras
Have you ever wished your agents were chattier and delivered quips of variable wittiness at various occasions, not just at mission start? Then this is the mod for YOU! Over 2000 new oneliners ...For all basegame and DLC agents, as well as agents from Agent...
UI Tweaks
Created by osheroff
This mod for Invisible Inc contains a couple of tweaks to the UI: - AP is now displayed rounded to the nearest half-point. Useful for calculating whether you can make a diagonal move. - Non-drone guards that spawn after level 3 now arrive with $1 in their ...
Worldgen Extended
Created by wodzu_93
Not enough level variation? This mod aims to fix this! Add new layouts for objective rooms, regular rooms and corridors, or add new security measures to existing rooms for more difficulty. Version 2.28 Module 1 - General Worldgen Adds extra room layouts: 1...