Stellaris

Stellaris

35 ratings
Increased Ship Size 4
   
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File Size
Posted
Updated
919.045 KB
18 Sep, 2021 @ 5:03pm
31 May @ 5:55am
23 Change Notes ( view )

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Increased Ship Size 4

Description
Increased Ship Size 4
Supported version: 4.*

Increased ship size, for valuable ships.
A side effect is better performance. Due to the reduced number of ships.
Ship size means the size of the ship class used in naval capacity. (Command Points)

This mod is a spin-off from NoSpaceRace3. Feedback is welcome.

Compatibility
((( NSC3 - Season 1 )))
Fallen Empire Ships

ACOT is NOT compatible.

Mod Load Order
with Guilli Ship Components

Increased Ship Size 4
Guilli Ship Components
((( NSC3 - Season 1 )))

Features Overview
- Increased ship size (size of the ship class used in naval capacity) for Vanilla
72 Comments
Guilliman 30 May @ 9:02am 
Fixing the ship sizes does not fix them within save, so I just lost a big save.
Guilliman 30 May @ 8:43am 
Your mod is deleting orbital rings, your ship sizes are out date. You'll have to compare all your overwrites with the base game files since a lot of changed to incorporate the new DLC ships.
Guilliman 30 May @ 8:19am 
I wish the mod was just increased ship sizes and no other changes. There's a lot of customization done which makes combining this mod with other mods very incompatible.

Why did you give science ships a 100 influence cost and higher alloy upkeep? Why are is there a define to lower the construction speed of construction ships? None of these changes are explained in the mod description. Had to spend a lot of time trying to figure out where these changes came from.
SolidSpaceDisk 25 May @ 5:30pm 
This mod is also useful for ai to meet targeted naval cap for the stupid Military Readiness Act they voted for,lol
🆂🅷🅸🅾  [author] 14 May @ 10:29am 
@stewoq
1. This has to do with the compatibility with NSC. Unfortunately I don't have much free time for modding anymore. I have now decided on the middle path. A frigate should now be able to be created manually in vanilla.
2. Here you have to give me more information. Take a look where your bonuses come from. And maybe your neighbor is a fool? xD
AbsentMinded 14 May @ 1:00am 
Yo. No need to correct me, if I'm wrong, jus two notes:
1. Frigates can't be constructed anymore, nor do they appear as corvettes. Didn't find an issue with other modes in this matter.
2. Is it possible to adjust the size of platforms? I kinda have a 200k bastion, while my neighbors barely have 10k fleets. :)

And now to the "thank you" part - you are awesome, amazing and a benefit to the community. Thank you from the bottom of my heart.
🆂🅷🅸🅾  [author] 13 May @ 11:11am 
It's due to compatibility with NSC3. It should be fixed now.
HiddenPrior 11 May @ 12:58pm 
Hi friend! Is anyone else having an issue where the starbase is not spawning on game start? I have these errors in the log:
[12:45:16][galaxy_generator.cpp:588]: Trying to create a ship for ship size starbase_starport that doesn't have a design
[12:45:16][galaxy_generator.cpp:561]: Failed to create starbase

This was using only ISS4, and I cleared/cleaned my mod cache.
Erockstol 11 May @ 7:29am 
Ey ai construction ships work now! I missed this mod
HiddenPrior 11 May @ 5:49am 
You are the best Shio!