Arma 3
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Cobra : First Strike : A Single-Player Scenario
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Persistent
Scenario Type: Infantry, Water
Scenario Map: Altis
Meta: Dependency
Tagi: Tag Review
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Zamieszczono
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6.756 MB
26 września 2021 o 10:44
26 września 2021 o 11:22
Listy zmian: 6 ( zobacz )

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Cobra : First Strike : A Single-Player Scenario

W 1 kolekcji stworzonej przez Killertrifle
Killertrifle's Missions
Przedmioty: 4
Opis
Cobra : First Strike

You've played as a member of TFS and the NAAF's very own special forces, Archers, now step into the boots of the bad guys "Cobra" an elite but mysterious group, more secretive than Task Force Spartan. Only being discovered recently through the intervention of TFS in the Remnant terror attacks. Your mission? Assaulting an enemy carrier and destroyer.

This scenario includes:
  • Around 10 minutes of playtime,
  • Infantry focused CQC and mid range gameplay,
  • Mild performance,
  • A Cut-scene!
  • Hopefully what you will find an enjoyable experience.

This scenario is a bit different than others. For one it is a naval assault, you cannot really find many of these, I now know why, they are tough to pull off. This took about 20 hours of development time, most of it was working on the cut-scene, my god the camera system in the editor sucks. Performance can be choppy, this is mostly due to the amount of scripts, its really not that bad but will vary, they are currently 16 sqf files not including init.sqf and all that.

Due to the nature of the mission, it can be quite tricky sometimes, CQC is a hard thing to pull off, please bare that in mind.

Requirements:

You'll need the Arma 3 Aegis and Theseus mods, which you can find here and here (they are really cool, I highly recommend them anyways).

I'd highly recommend the following (remember these are RECOMMENDED not REQUIRED :


Changelog:

v1.0:
  • Nothing yet


If you played the map, please give it a rating whether its negative or positive, doesn't matter, I just want feedback so if you didn't like it, tell me why. If you liked it, tell me your favourite part!


I'd like to thank,
ThomaHawk for the tips and tricks here and there, and for their awesome missions (seriously go check them out, they are really cool).
Feurex for the countless tutorials.
And finally.. you lot for being a helpful and lovely community, but also to those who have played my mission and the ones possibly going to play it, thank you.


Please give me feedback, I won't know what to change/fix if I do not receive feedback.


P.s
There is a lot of dialogue, none of it is voice acted yet, I honestly don't know if I will, if enough people want it, I will but I will leave it as is for now.
Komentarzy: 39
Komodo 25 października 2024 o 17:44 
dude this was an absolute blast to play

ty
Killertrifle  [autor] 26 lipca 2024 o 1:39 
Ah sorry, they are still being made, I have no idea when they will be finished but ideally not much longer.
Liberty_Valance 24 lipca 2024 o 14:26 
ok; what are these new scenarios plz
Killertrifle  [autor] 24 lipca 2024 o 12:26 
I believe the cause of this is, the Aegis and Theseus addons require either the Sahara DLC or the compatibility patch found on the workshop. I have moved away from these mods in my new scenarios to avoid this issue.
Liberty_Valance 24 lipca 2024 o 12:17 
same as SERPENT scenario... some addond is missing
Killertrifle  [autor] 22 lipca 2024 o 7:00 
Thank You! :steamthumbsup:
Avant-garde 21 lipca 2024 o 8:36 
Awesome! Well-placed enemies, cool camera & events!
Liberty_Valance 22 października 2023 o 13:50 
ok, thanks
Killertrifle  [autor] 22 października 2023 o 13:47 
uhhhh not far at all. Got a lot of IRL commitments atm and only time I have been on has been spent on other games. I will look into it but cannot guarantee anytime soon.
Liberty_Valance 20 października 2023 o 9:19 
where are you on this problem ?